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  1. #1
    Player
    spelley's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    250
    Character
    Light Seeker
    World
    Behemoth
    Main Class
    Lancer Lv 67

    Astrologian - "Reverse" Card Effects

    Was thinking about how people find some of the card effects pretty "meh" or too situational in a lot of cases. Without adding more cards, or even touching the existing cards, I think an interesting way to handle this would be to make them omni-targetable...Ally and Enemy.

    Ideally, each card would have a positive and negative effect, depending on who it was cast on. Think Tarot cards with their "Reverse"/upside-down meanings, and have them apply a pseudo-mirror effect when cast on an enemy.

    Card = Ally Effect/Enemy Effect
    Balance = Damage Up/Damage Down
    Ewer = Mana Refresh/INT Down
    Spire = TP Refresh/STR Down
    Bole = Defense Up/Increased Damage Taken
    Spear = CD Down/Silence
    Arrow = Speed Up/Slow+Heavy

    That way, every card has a good use in most situations. Only one I can see a real issue with balance-wise might be Balance and Bole potentially. Honestly, Balance should do 5% damage down and Disable should be buffed a bit personally.
    (23)

  2. #2
    Player
    Roxas_Andrade's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    302
    Character
    Roxas Andrade
    World
    Famfrit
    Main Class
    Astrologian Lv 80
    Tottaly aproved!!
    (1)

  3. #3
    Player
    NyxVampiria's Avatar
    Join Date
    Sep 2013
    Posts
    25
    Character
    Nyx Lachrimae
    World
    Phoenix
    Main Class
    Astrologian Lv 60
    This would actually be quite neat, and would propaply (hopefully?) Make AST more wanted for end game. Love it!
    (0)

  4. #4
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by spelley View Post
    Was thinking about how people find some of the card effects pretty "meh" or too situational in a lot of cases. Without adding more cards, or even touching the existing cards, I think an interesting way to handle this would be to make them omni-targetable...Ally and Enemy.

    Ideally, each card would have a positive and negative effect, depending on who it was cast on. Think Tarot cards with their "Reverse"/upside-down meanings, and have them apply a pseudo-mirror effect when cast on an enemy.

    Card = Ally Effect/Enemy Effect
    Balance = Damage Up/Damage Down
    Ewer = Mana Refresh/INT Down
    Spire = TP Refresh/STR Down
    Bole = Defense Up/Increased Damage Taken
    Spear = CD Down/Silence
    Arrow = Speed Up/Slow+Heavy

    That way, every card has a good use in most situations. Only one I can see a real issue with balance-wise might be Balance and Bole potentially. Honestly, Balance should do 5% damage down and Disable should be buffed a bit personally.
    Yea I was thinking about this too in my list of AST changes i'm drafting. It would be very useful when we draw junk cards.

    Bole Card = Decrease Physical Defense
    Ewer Card = Decrease Magic Defense
    Spire Card = Decrease enemies HP (DoTs)
    Spear Card = Diminishes enemy abilities
    Balance Card = Decrease enemy damage dealt
    Arrow Card = adds slow effect to enemy

    I suppose one method for this would be stance swapping in combat. Buff in Diurnal and debuff in Nocturnal.
    (0)
    Last edited by Dyvid; 07-29-2015 at 02:40 AM.

  5. #5
    Player
    Azorius's Avatar
    Join Date
    May 2014
    Posts
    43
    Character
    Azorius Prahv
    World
    Hyperion
    Main Class
    Scholar Lv 60
    I really like this idea. Approved.
    (0)

  6. #6
    Player
    WingsOfAzrael's Avatar
    Join Date
    Jun 2015
    Posts
    239
    Character
    Emarial Artayu
    World
    Hyperion
    Main Class
    White Mage Lv 90
    neat idea but i don't think the chances of this happening are very high
    (0)

  7. #7
    Player
    Rhinos's Avatar
    Join Date
    Aug 2011
    Posts
    55
    Character
    Rhinos Sandrock
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Approve completely. I honestly had the same idea a few weeks ago while day-dreaming.
    (0)

  8. #8
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Then ast would truly be a supp / buff healer BUT se too busy with other stuff i guess to even consider the output of the ppl giving new feedback after the recent ast buff.
    (0)

  9. #9
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    I love this idea as well. If you create a petition, I will gladly sign.
    (0)

  10. #10
    Player Sanguisio's Avatar
    Join Date
    Dec 2013
    Posts
    591
    Character
    Sanguisio Alorea
    World
    Phoenix
    Main Class
    Goldsmith Lv 50
    Loving this!!!
    (0)

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