I feel like all the melee DPS are pretty easy....

- Monk has postionals, but they dont change so its just a matter of intelligently using your oGCD's and knowing when the mob is gonna force you to lose stacks. It's memorization of the skills themselves for Monk.
- With DRG it has turned into a more twitch based gameplay. Sure you can "try" to hit all the positionals, but if your anything like me then missing that postional just isn't an option. DRG requires awareness of your 4th combo to use Geirkursogl effectively.
- Ninja Brings with it several different combo's and a more in depth casting system. Their timer based ability is long and easier to keep up from the introduction of armor break. Nin is about maintaining weaknesses and DoT's while keeping aware of the cooldown on ninjutsu.

All three play in a similar fashion, but bring a different flavor to the table. Honestly, I'm tempted to say that BLM is the most difficult class to play right now as they have to deal with a timer and cast times.