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  1. #1
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by RyuRoots View Post
    Didn't say monk was hard. No dps in this game really is. But moving between flank and rear as needed is...really, really super easy. I just find the bellyaching over something so basic very entertaining.
    See too many running half way around the boss to switch between flank and rear. When all you have to do is sidestep, as there is an invisible line coming from the boss at an angle that divides flank and rear, so nothing to dodge, sidestep back and forth, just practice to find the right angle its at. Get that, and to repeat myself, sidestep between flank and rear.
    (0)

  2. #2
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Aethaeryn View Post
    Dragoon has four now. The new two are random, meaning after you use your third combo attack you may have to attack from the rear for full potency or from the flank. It's still not really 'hard', but I don't personally don't find monk difficult either. Also, monk loses a lot less potency than dragoon or ninja when it misses a positional, but that's a complaint for another thread~
    Isn't it five? HT ID CT FC and whats the other one?
    (0)

  3. #3
    Player
    Aethaeryn's Avatar
    Join Date
    Mar 2013
    Posts
    481
    Character
    Rakuyo Mitani
    World
    Siren
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Onikimaru View Post
    Isn't it five? HT ID CT FC and whats the other one?
    Impulse Drive doesn't have a positional anymore. :O Unless I'm losing my mind, they moved it to Chaos Thrust.

    Quote Originally Posted by Rita1989 View Post
    They only thing annoying about dragoon is when you pop BoD just before the Boss goes invulnerable and your stuck with it on cooldown
    That sucks on black mage with Enochian too. Luckily, most bosses have predictable phase changes or percentages or time elapsed where they do things like that, so you will get better with more experience with the encounter.
    (0)

  4. #4
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Aethaeryn View Post
    Impulse Drive doesn't have a positional anymore. :O Unless I'm losing my mind, they moved it to Chaos Thrust.
    You're probably right. I quit playing dragoon awhile ago.
    (0)

  5. #5
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,112
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Aethaeryn View Post
    Impulse Drive doesn't have a positional anymore. :O Unless I'm losing my mind, they moved it to Chaos Thrust.
    Yeah, impulse drive and disembowl don't have positional damage anymore. It's just heavy thrust, chaos thrust, fang and claw, and wheeling thrust.
    (0)

  6. #6
    Player
    Cherry_Phox's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    59
    Character
    Cherry Phox
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    I've been doing DRG for a while now. I usually play it cause it at least seems simpler than the other dps classes, in my little casual opinion, yep yep.
    (0)

  7. #7
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    MMORPG forums have taught me that all classes are dumb easy except for the one YOU play. That one is hard!

    Can't we just agree that playing any class at maximum potential is tricky in different ways?
    (14)

  8. #8
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    They only thing annoying about dragoon is when you pop BoD just before the Boss goes invulnerable and your stuck with it on cooldown
    (1)

  9. #9
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    I find Dragoon trickier than the other melee dps I play but its mainly because the RNG in the positional and the fact that Blood of the Dragon is much more difficult to manage than GL simply because DRG lacks good methods of picking it up again if mechanics or an error causes it to fall off without waiting for the full 60 second CD to finish. If you've just popped it and the boss does a mechanic that makes it impossible to hit for say about 10 seconds, your looking at over 30 seconds with a pretty punishing DPS loss. The stance system MNKs use also allow MNKs a bit more flexibility in being able to use other skills mid combo. If dodging things means there is a break in the flow of your rotation as DRG you can have Heavy Thrust drop off before your rotation completes resulting in a DPS loss.

    Having said all that, I don't think DRG is too difficult. In fact the gameplay the class has I find quite enjoyable. I can understand though why some would find if very frustrating as it isn't very forgiving of errors.
    (1)

  10. #10
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    I don't know why people keep bringing up the positional requirement. It just makes other classes mock the drgs and I personally don't have an issue with the positionals, especially after the reduced penalty. I have a bigger problem than that.

    But first...if I am to describe it...BotD is like a monk only being able to gain their very first GL stack IF they're under PB. If they accidentally drop their GL, dragon kick is unusable until they have a GL stack again (which is not until PB is up again). Yes, PB is much longer than BotD but that's the best comparison I came up with.

    Like ok, that's something, you shouldnt ever drop it in the first place, you should know how to time it against phase changes, etc. I can accept that. But there's another skill that drgs need to push against the edge of the botd timer to be at their best. This OGCD reduces the botd timer by 10 seconds. Imagine having an ogcd skill that you're encouraged to use as much as possible but cuts your GL timer by 8 seconds. From the first activation of botd that grants 15 seconds, you're supposed to cut 10 seconds and then include at least 2 gcds to be able to extend your botd and then repeat that at every combo (botd >> 3rd hit > GK > 4th hit).

    Try as I might, I cannot do this on the first opening combo without botd just dropping dead before I was able to extend it. Could be my 280 latency and exactly the 2.40 gcd required. It's a bit frustrating because it's either I figure out if it's really the super strict timing (0.2 seconds with 280 latency factor?) or just play with much fewer GK usage than what is optimal, which is pretty lame.

    Then again, I haven't seen many drgs who use GK frequently in my extreme roulettes and alex normal runs. Cant focus on the others when I fight ravana so...
    (1)

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