Quote Originally Posted by Felis View Post
How about a dungeon builded up as a maze. With secret chambers and moving stairs.
The reason they moved away from this is due to the expectation of what a dungeon is. World of Warcraft used to have Mauradon, which had multiple entrances into different sections that were all connected to a central hub. Directionally challenged players had a very "fun" time finding their way to where they needed to be and I know one elderly Guild Leader I had could never find his way around.

I know I'd like to see group oriented zones again like in Final Fantasy XI, if not for simply allowing gatherers and combat jobs to work together for once to gather goods and get cool treasure, but that just doesn't seem like a direction the development team is going to take anytime soon.