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  1. #21
    Player
    Gyson's Avatar
    Join Date
    Nov 2014
    Posts
    777
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Not that this will change anyone's way of thinking, but players worry way too much about weekly-capping or the idea of "falling behind" the crowd. No matter how hard you grind each and every day, new people coming into the game right now will eventually catch up to you despite all the effort you make to remain at the head of the pack. And when another expansion comes out we'll all be right back on the same page again, and you'll probably be looking back at all the sacrifices you made to "keep up" and realize it was totally not worth it.

    You can totally enjoy this game just playing it casually. In fact, the more casual you play, the more likely you are to not end up as one of those people standing around AFK for weeks/months on end as a lawn ornament at their FC house/city-aetheryte because they have nothing better to do while waiting for new content.
    (3)

  2. #22
    Player
    ajx's Avatar
    Join Date
    Sep 2013
    Posts
    121
    Character
    Faris Dark
    World
    Lich
    Main Class
    Thaumaturge Lv 79
    I kinda like this. Say a 450 tome allowance given every Tuesday capping at 2000.

    This would give players more options on how they like to play. While also ensuring players who join late are not too far behind in terms of gear accessibility to content.
    (2)

  3. #23
    Player
    Jerichai's Avatar
    Join Date
    Oct 2013
    Posts
    158
    Character
    Koppo Sandstar
    World
    Hyperion
    Main Class
    Thaumaturge Lv 71
    Quote Originally Posted by Gyson View Post
    Not that this will change anyone's way of thinking, but players worry way too much about weekly-capping or the idea of "falling behind" the crowd.
    Many players worry about falling behind because the MMO community in general has developed an unhealthy addiction to item level. Watch the average item levels in party finder over the course of an expansion. You'll gradually see the item level requirements for content go up over time. Hell, on Hyperion I'm already seeing some first time clear parties for Bismark and Ravana Extreme with ilvl entry requirements of 180 or more. To put that in perspective, when HW first released, you couldn't reach ilvl 180 without having beat Ravana extreme and securing your hive weapon, the highest possible with full centuro seal upgrades was 179. Not to mention that content was more than doable with ilvl 170 or lower. People hate falling behind, because it feels like a limit on their capability to attempt content on their terms. The sad truth is I've had many a friend give up on a game because they felt like they'd never catch up to be able to do content when it was relevant...largely because ilvl has become a chief metric many in the MMO community have resorted to to gauging the worth of a player.

    Sure, these players can try to form their own parties or find a less restrictive guild. But it still doesn't negate the fact that certain doors are closed for you just for being a few points behind on a number so many deem as the ultimate power in the universe.
    (2)

  4. #24
    Player
    Darra's Avatar
    Join Date
    Feb 2014
    Posts
    157
    Character
    Ququ Nasu
    World
    Odin
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Niwashi View Post
    So sort of like the way leve allowances work? You get a few chances added each day, and they accumulate up to some (significantly higher) maximum? That pattern does give a lot more flexibility to choose whether you want to do a little each day or wait a while and then grind out a bunch at once.
    I had this exact thought today as a better method of obtaining red scrips (the system is a total shambles and every crafter + gatherer I know hates it). The advantage of the leve style system is that a player would be able to take a break for 16 days and still not miss any potential gains (assuming 6 leves per 24 hours and a cap of 100 leves). The current form of gating and capping is just horrible because players can feel left behind and missing a few days or a week, can be a big difference if you like to compete as a crafter with others on your server. This also allows the devs to gate content, but in a way that doesn't feel so restricted or make players feel they need to burn through all their caps each week just to be able to compete. The same thing could be said for any capped currency. Not that SE will change the system even when someone offers a good alternative.
    (2)

  5. #25
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by SendohJin View Post
    and if someone goes on a 5 day vacation?
    Not just that. My friends in the military often go on rotation 7~10 days a stretch, meaning combat readiness. When missions clash, like a readiness rotation plus simulation exercises plus other shitty things that just happen in the military, they could be required to stay for up to 20 days a stretch. Heck my record was 21 days without taking even one step outside of our position.

    Some people just can't understand that the world doesn't all do the EZPZ officer worker schedule. "I have it easy so everyone must have it easy." Sad attitude.
    (0)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  6. #26
    Player
    Vandril's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Catwho View Post
    Thal's balls why are you using the abomination that is comic sans
    @Evergrey - Fun fact: Comic Sans actually influences others to not take your posts seriously. Yay, psychology!
    (1)

  7. #27
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Vandril View Post
    \o/ Yay psychology!
    (0)

  8. #28
    Player
    sirDarts's Avatar
    Join Date
    May 2015
    Posts
    615
    Character
    Elyza Arcanas
    World
    Phoenix
    Main Class
    Scholar Lv 60
    You guys are focusing too much on extremes, while yes, those will exist, this will mainly help people who are not extremes.
    What I mean by extreme is a player who gets 0 Eso one week and would then "have to" farm 900 the other week.

    The more common situation is that a person has time to do roulettes for example 3-4 times in one week and has no time that weekend. And then next week they have time to do it 5-6 times and have a free Saturday for example.

    To use myself as an example:
    I over-capped on Sunday on the first week by just doing roulettes (Expert and Trial) every day. I had free time on Saturday and could have done a few more expert dungeons if it was needed.
    The second week I only gained ~290 because I had only 3 free evenings and no time during the weekend.
    This week I will miss at most 2 evenings of roulettes, and will have a free Saturday (and maybe even Sunday) sou I could EASILY catch up with the 160 from last week.

    You see where I am going with this?
    There is absolutely no way a cumulative cap would hurt the game or frequent players, but it would help infrequent players immensely. So yeah, it's a win-win situation.
    (4)

  9. #29
    Player
    Sir_Hermes's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    139
    Character
    Man Bearpig
    World
    Faerie
    Main Class
    Warrior Lv 60
    I guess my point of this thread was sort of like sirDarts', I mostly wanted this to cater to people with a short-time spread between caps like one week vs a next; although you guys bring up a point that people could "catch up" after taking time off or starting late ( I.E. 4 weeks or 0/1800 to 1800/1800), I don't see how that's a bad thing, they aren't getting an advantage and are putting in the same work... Also, they aren't getting the weekly raids like Alexander Nm and Savage drops? I just don't see how that's "not fair"
    (1)

  10. #30
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Catwho View Post
    Thal's balls why are you using the abomination that is comic sans
    Now someone already notice this! o_o (But it didn't show comic sans in mobile so... nevermind )

    On topic, that's nice idea IMO. More option = more nice things happen.
    (0)
    Last edited by Eul; 08-07-2015 at 07:59 AM.

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