Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 23
  1. #11
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    Once upon a time, it was capped at 300
    (5)

  2. #12
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Chihaya View Post
    Once upon a time, it was capped at 300
    Yup, people always want just slightly more than whatever they're given. It's always just slightly more so it seems reasonable but it never ends.

    Cap gets raised to 450 = people want it to be 500

    cap gets raised to 500 = people want it to be 650

    People don't want any specific number, they just want X+150 (give or take).
    (0)
    When in doubt, assume sarcasm

  3. #13
    Player
    Cooperal's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Pearl Lion
    World
    Odin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Malevicton View Post
    Yup, people always want just slightly more than whatever they're given. It's always just slightly more so it seems reasonable but it never ends.

    Cap gets raised to 450 = people want it to be 500

    cap gets raised to 500 = people want it to be 650

    People don't want any specific number, they just want X+150 (give or take).
    I'm in full agreement that there's a cap. But I don't think it would be breaking the system if people were just about able to get their i200 weapon in two weeks. Doesn't bother me much just pointing out that key change it would make. Getting 450 a week and getting 500 is only the difference between getting a full set (6000 esos) in a minimum of 14 weeks or a minimum of 12 in the long run.
    (1)

  4. #14
    Player
    Nyghtmarerobu's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    521
    Character
    Liaysa Sineos
    World
    Exodus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Valkyrie-Amber View Post
    should be capped at 500 not 450 that's just stupid...
    Sorry, but this is pretty smart on their side. SE doesn't want people to gear up to quickly, so the way the math plays out, 450 is a fine number.
    (0)

  5. #15
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by BlurtedNonsense View Post
    Agreed. Although I think 450 is a bit low. I work pretty much a 9 to 5 job and I was able to cap pretty quick still, and was bored this weekend. All I had left to do was join failing ravana ex parties all weekend. I'd love to join a static but most of the statics are geared out in Alex gear with hive weapons already and only looking for people that are geared like them. Not to mention seeing most advertise 9pm to midnight. I got work in the morning screw that. If there was no cap then the majority would have ilvl 200+ already, complaining they got nothing to do at all, so yes thank you SE indeed.

    Be thankful. The cap for mythology at the launch of ARR was 300.
    (1)

  6. #16
    Player
    Nabian's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    413
    Character
    Blanitar Abarhyrsyn
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    Didn't weapon's only cost 900 Tokens then? The increased cap to 450 is really just an illusion. Regardless it took 3 weeks then and it takes 3 weeks now. They increased the cap to make players happy because they felt like they were doing more. I have very limited play time per week. Honestly I would be happier if I could cap my tokens with 2 or 3 dungeons for the whole week but we all know that won't happen.
    (0)

  7. #17
    Player
    Amantisa's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    38
    Character
    Claudine Amantisa
    World
    Faerie
    Main Class
    White Mage Lv 70
    Sometimes I wish the cap was higher yeah... but I also feel fine for doing my Ex roulettes once a day and in the end of the week basically having it capped. (Not to say that Alex and new primals give a little bit too)
    (1)
    Bugs are friends, not souls of war.

  8. #18
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Cooperal View Post
    I'm in full agreement that there's a cap. But I don't think it would be breaking the system if people were just about able to get their i200 weapon in two weeks. Doesn't bother me much just pointing out that key change it would make. Getting 450 a week and getting 500 is only the difference between getting a full set (6000 esos) in a minimum of 14 weeks or a minimum of 12 in the long run.
    And thats why it is 450. Sure they could do 500, but then they would rasie the price by the same amount. Because its not about the price, it's about the pace that they want.

    Also, you realize it only takes 15 days to get the weapon. Not 21. It it was capped at 500, you could have the weapon in 8 days. In two runs today, I alrwady ran into one person with an eso chest.
    (0)
    Last edited by Whiteroom; 07-30-2015 at 11:18 AM.

  9. #19
    Player
    Cuddlepaws's Avatar
    Join Date
    Oct 2013
    Posts
    4
    Character
    Miu Cuddlepaws
    World
    Malboro
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Veritas-Ancora View Post
    Seriously. The people who can play the game while they're at work or are unemployed or don't sleep were going insanely elitist and it was becoming an issue. The weekly cap is such a necessity and I hadn't realized how big of one it was until 3.0.


    I'm sure 3 months from now we'll be hearing people irritated at the caps and wanting to progress further, but it doesn't help the overall scheme of things. It creates an unfair atmosphere of people who are privileged enough to spend a lot more time in the game, and those who can't.
    Did you literally just say, that it's unfair people got rewarded for putting in more time and effort than you? Because I'm pretty sure, no one ever, woke up and was like "LOL I DON'T HAVE TO WORK TODAY!" And Square Enix was like "LOL here have a THOUSAND FREE TOMES to get you ahead of that Veritas guy while he's busy working, what a loser hahaha"
    (4)

  10. #20
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Cooperal View Post
    I'm in full agreement that there's a cap. But I don't think it would be breaking the system if people were just about able to get their i200 weapon in two weeks. Doesn't bother me much just pointing out that key change it would make. Getting 450 a week and getting 500 is only the difference between getting a full set (6000 esos) in a minimum of 14 weeks or a minimum of 12 in the long run.
    It probably wouldn't break the system, but it would make progression groups kinda funky, since they've balanced content on the assumption that no one will have weapons for three weeks.

    It also doesn't break the game to keep it at 3 weeks.

    So it wouldn't break the game to give it to you in 2, but it also doesn't accomplish anything by giving it to to you in 2. Even though it wouldn't break the game, I don't see the point in going out of their way to redesign it if there isn't a problem to be fixed.
    (0)
    When in doubt, assume sarcasm

Page 2 of 3 FirstFirst 1 2 3 LastLast