Results 1 to 5 of 5

Thread: Shadewalker

  1. #1
    Player
    Fenral's Avatar
    Join Date
    Sep 2011
    Posts
    2,174
    Character
    W'fharl Tia
    World
    Gilgamesh
    Main Class
    Viper Lv 100

    Shadewalker

    I half expected this to have been posted about before now, and this may just be nitpicking, but I feel like the tooltip for the level 56 Ninja action Shadewalker could be a lot clearer.

    "Grants target party member the effect of Silhouette, diverting 80% of all enmity generated to your doppelganger. No effect when target is under the effect of Shadewalker."

    I think a plainer description would make this skill's (amazing) utility much more apparent upon acquisition. "All enmity generated" is misleading, as the skill only affects the caster's generated enmity. Additionally, it's also unclear form this description that the target under the effect of Silhouette becomes the recipient of diverted enmity, as the mention of a "doppelganger" gives the impression of a third party receiving enmity from the target.

    Granted you only need to sic an add on the healer once to realize that this skill is not a threat dump in the same way as Smokescreen, but this skill would probably see a lot more (correct) use with a clearer description.
    (3)

  2. #2
    Player
    Teiren's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Haruna Astir
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    I haven't levelled Ninja yet, so I had to read that several times to understand it. I think it's trying to sound cool, as if you created a doppelganger behind the target and your enmity is going there, but mechanically that's not happening at all, so I'm surprised it's worded so nonsensically. Even in the roleplay sense, how does diverting enmity to a doppelganger put the enmity on the target? Is the RP idea that you cast illusory magic on your target to look just like you? In any case, I love flavorful, roleplay skill descriptions alongside skill information, but I have to agree this goes too far.
    (3)

  3. #3
    Player
    Taciturn_Dragon's Avatar
    Join Date
    Jun 2015
    Posts
    5
    Character
    Sayuri Reiketsu
    World
    Gilgamesh
    Main Class
    Ninja Lv 60
    As a NIN player myself, I was extremely confused by the tooltip as well.

    Definition of "Doppleganger" (as ripped from Dictionary.com): "a ghostly double or counterpart of a living person"

    I did not understand that my enmity was moving to whomever I used it on. I got the impression that I was creating some sort of NPC "shade tank" or something of the sort. After repeated uses, it became clear, but the tooltip is extremely misleading.
    (1)

  4. #4
    Dev Team Corvinoobus's Avatar
    Join Date
    Sep 2012
    Posts
    262
    Thank you for your feedback! It so happens we just rewrote this the other day, but I neglected to post about at the time. But yes, you will see a revised tooltip for this come 3.06.
    (4)

  5. #5
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Glad it is getting fixed, I was extremely confused as to what it did as well. I was under the impression it gave your threat to a doppleganger, where it just gives 80% of your threat to the target of your Shadewalker for the duration.
    (0)