Is there any way to filter the Duty Finder to not group you with people who just want to rush through the dungeon?
Is there any way to filter the Duty Finder to not group you with people who just want to rush through the dungeon?
Not really. Problem is, rushing is left to player's choice. It's mostly 50/50. Some people still take the time to clear everything and others don't. I'd suggest to find some friends who are willing to do so. Otherwise there is no way![]()
When it's your 354362346th run... yea you wanna rush it asap lol.
Like Kit-Kat said, when people have done the same dungeon over and over and over, people just wanna get it over with.
Some new players are happy to advance faster as some wanna speed-lvl through it all.
But left are those that wanna enjoy the dungeons.
When I see that someone's new in a dungeon I usually take detours so the new ones can get the dungeon explored achivement as I know most groups would not do that. Had plenty of ppl that didn't get the achivement due to just that. It is kinda sad that new players are robbed of the whole "ooooo, neet" experience when doing a dungeon/story dungeon, especially when missing alot of Cutscenes due to speedrunning. Sure one can watch it later in an Inn, but the feeling of the moment is gone by then.
Last edited by Evergrey; 07-27-2015 at 09:50 AM.
Use the party finder of members of your FC.
You sir are one of the reason why I like FF:XIV. The same goes for those who do the main scenario and want to watch the cutscene in game instead of those in the inn. Take time to ask. Sometime it's all what it need.Like Kit-Kat said, when people have done the same dungeon over and over and over, people just wanna get it over with.
Some new players have happy to advance faster as some wanna speed-lvl through it all.
But left are those that wanna enjoy the dungeons.
When I see that someone's new in a dungeon I usually take detours so the new ones can get the dungeon explored achivement as I know most groups would not do that. Had plenty of ppl that didn't get the achivement due to just that. It is kinda sad that new players are robbed of the whole "ooooo, neet" experience when doing a dungeon/story dungeon, especially when missing alot of Cutscenes due to speedrunning. Sure one can watch it later in an Inn, but the feeling of the moment is gone by then.
Welcome to the FFXIV community. There are those of us who enjoy the game and playing it, and then there are those of us who want to get every run done so that they can move onto getting the next run done quickly. I find that it's more than often the tanks and healers who are used to instant ques that tend to be in the bigger rush. DPS like me who have 15 minute ques at minimum unless we get lucky tend to be more willing to just run it at whatever pace the party is comfortable with since it beats sitting around waiting for the dungeon. Of course, this is hardly true for every player in each category, and there are a few runs that I'm so tired of doing that I just want to rush through, (Satasha, Brayflox, and Sohm Al being the main ones), but even then I don't push for the party to do more than what it's capable of and just let the skills of the party as a whole decide the pace. Even when running with a bad group in a particularly bad run, I don't start complaining to them to rush more, or pull bosses on my own to make it go quicker......
You're on balmung, did you need help with a story dungeon?
Wow, thanks for all of the replies. I'm usually a single-player game player, so just I don't really understand why people are playing a game they've become so bored of they just want to rush through it. Just they idea of a 354362346th (divide by exaggeration) run doesn't seem like a game anymore, it seems like something I should be paid to do, not the other way around.
Thanks for the offer Shougun, but I was just using the Duty Finder and got Tam-Tara Deepcroft. It's one I've done a few times already and just wanted the EXP. The way the tank was running it left me feeling like Clicker Heroes is a more immersive experience. He didn't wait for the other damage dealer to finish the cutscene and both him and I were locked out of the boss fight. I feel like next time just sitting my character down on the ground at the beginning of the dungeon and saying "Hey, let me know when we're finished".
Last edited by NeoMandalore; 07-27-2015 at 10:16 AM.
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