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  1. #1
    Player
    Yunona's Avatar
    Join Date
    Aug 2015
    Posts
    75
    Character
    Stormageddon Bear
    World
    Jenova
    Main Class
    Warrior Lv 60
    I play summoner currently and the egis aren't bad but what about the whole troll quest for Ramuh-egi.. I mean SE knew what they were doing.. I am not trying to start anything, but I think they have the models for our egis, and bigger versions too. Not that sizes matters for them d: but I mean just give us something, it kinda feels like it isn't finished, i know level 60 summoners who love it and think it isn't finished. I love the DoTs and I love the egis, but come on, I want to glamour my Garuda to look like Titan, I like Titan better and can't use him at all.
    IN ALL HONESTY ITS REALLY FUN TO PLAY AND MY HUSBAND AND FRIENDS SEE ME ENJOY MAKING UP STORIES FOR THE EGIS I HAVE AND I WANT THE GLAMOUR FOR MORE STORIES, ITS THE FUN THAT MATTERS.
    That was caps before I get rage or any kind of misunderstanding. I do love the class and don't mean to come off as whining. I want to see every class grow equally(:
    (0)
    Last edited by Yunona; 08-24-2015 at 12:39 AM.

  2. #2
    Player
    SoloWingMetatron's Avatar
    Join Date
    Mar 2015
    Posts
    381
    Character
    Helel Ni-frith
    World
    Ragnarok
    Main Class
    Summoner Lv 100

    A SMN More Like Dissidia

    Intro:

    I think for me the problem with SMN is that it does not focus on the jobs' core ability (Summoning). Of course it is true that a number of Summoners in the FF franchise have indeed utilized other magical abilities (White/Black Magic). However these are abilities shared with other jobs, jobs that utilize them as their core abilities. SMN's core abilities is Summoning. That should be their focus.

    I should stress that SMN's current incarnation is not broken in any way, it works, and I enjoy playing it. However that does not mean it is a perfect job and could have been implemented better. I have mentioned this on another thread recently, but I think a play style much like Yuna from Dissidia would be far better suited to SMN.

    Ability/Egi Overhaul:

    Instead of having the Egi as a separate entity (pet) with it's own A.I, health bar and abilities. The Egi should become nothing more than a visual effect that follows the SMN. Summon I, II, III and all DoT's should be removed and replaced with the Egi's abilities. When the SMN uses one of these abilities, like Flaming Crush for example, Ifrit is instantly summoned and does the attack. He will then stay summoned as long as the SMN keeps using the abilities linked to Ifrit. If the SMN switches to abilities linked to Garuda or Titan, then Ifrit would be dismissed and the other Egi instantly summoned to carry out the attack.

    This would shift the focus entirely onto summoning but also prevent the Egi from dying and making the SMN useless, as it is no longer classed as a pet.

    Primal Aether Stacks/Enkindle:

    The SMN could even gain stacks of Primal Aether of a specific element when using their abilities in unison, which they can save up to use Enkindle. For example SMN could open with Radiant Shield > Burning Strike > Flaming Crush > Crimson Cyclone > Enkindle. Each ability used would give SMN a stack of Inferno Aether, giving a total of 4 stacks. Ifrit's Enkidle could then be used. Which could have a totally new visual of the Ifrit Egi dissipating into a void portal and the upper torso of the full Ifrit Primal emerges out of said portal and does Inferno and is then dismissed (much like Yuna's Aeons in Dissidia) Ifrit's Enkindle would then go on cooldown.



    But each Egi's Enkindles could be on a separate cooldown encouraging the SMN to switch to a different Egi linked ability set and combo those moves to utilize Garuda's or Titan's Enkindle, via their respected Primal Aether stacks (Vortex Aether, Crag Aether).

    Dreadwyrm Trance/Deathflare:

    Dreadwyrm Trance would still remain, but instead you would gain Aethertrail's from each Enkindle in order to build the stack of three needed to use Dreadwyrm Trance/Deathflare. Which again could be changed into another void portal where the upper torso of Bahamut emerges to do Deathflare and then disappears.
    (0)
    Last edited by SoloWingMetatron; 09-11-2015 at 03:30 AM.

  3. #3
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Dissidia Summoner wouldn't work hear since the lore states Primals are conjured up rather than called from another world. I can see SE allowing us to summon Hydaelyn and the Twelve since they exists in another world as oppose to being Pure Aether Contructs like Primals.
    (0)

  4. #4
    Player
    SoloWingMetatron's Avatar
    Join Date
    Mar 2015
    Posts
    381
    Character
    Helel Ni-frith
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Akiza View Post
    Dissidia Summoner wouldn't work hear since the lore states Primals are conjured up rather than called from another world. I can see SE allowing us to summon Hydaelyn and the Twelve since they exists in another world as oppose to being Pure Aether Contructs like Primals.
    They wouldn't be coming from another world, they would be coming from the Aether flow/realm which the lore has already stated exists.

    Also you forget that SMN merely summons a portion of a Primals essence to form an Egi. This idea is no different. An Egi is still summoned in the same method, it's just making all of SMN's abilities based on Summoning rather than DoT's, by linking the summoning of an Egi to each ability on the SMN's hot bar.
    (0)
    Last edited by SoloWingMetatron; 09-11-2015 at 04:20 AM.

  5. #5
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by SoloWingMetatron View Post
    They wouldn't be coming from another world, they would be coming from the Aether flow/realm which the lore has already stated exists.

    Also you forget that SMN merely summons a portion of a Primals essence to form an Egi. This idea is no different. An Egi is still summoned in the same method, it's just making all of SMN's abilities based on Summoning rather than DoT's, by linking the summoning of an Egi to each ability on the SMN's hot bar.
    Hydaelyn and The Twelve exists on another plane of existence all togeter so they are the only things that can actually be called upon without draining the land of Aether. Lore wise the Primals are a massive collections of Aether that is shaped into an image of what the people are trying to summom. Primals are shades and nothing more. Hydaelyn and the Twelve are the only goddeses/gods confirmed to be real all others are just phantoms.
    (0)
    Last edited by Akiza; 09-11-2015 at 09:17 AM.

  6. #6
    Player
    SoloWingMetatron's Avatar
    Join Date
    Mar 2015
    Posts
    381
    Character
    Helel Ni-frith
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Akiza View Post
    Hydaelyn and The Twelve exists on another plane of existence all togeter so they are the only things that can actually be called upon without draining the land of Aether. Lore wise the Primals are a massive collections of Aether that is shaped into an image of what the people are trying to summom. Primals are shades and nothing more. Hydaelyn and the Twelve are the only goddeses/gods confirmed to be real all others are just phantoms.
    This is true but that has no bearing on my Dissidia SMN idea, nor does it make the idea invalid in any way. As the Egi would be summoned using the same process as the SMN lore has always dictated. Nothing is changing lore wise. The only thing that is changing is game play, nothing more.

    Besides I recall not so long ago (before 3.0) you were all for a more Egi focused SMN that had more elemental style abilities. My idea hits that nail right on the head with little to no drawbacks to lore or overall game mechanics. I figured you of all people would support that lol. It's just an idea I'm throwing about for fun, I'm well aware SE will most likely never overhaul the job completely. No reason not to have fun "what ifs" though.
    (0)

  7. #7
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by SoloWingMetatron View Post
    This is true but that has no bearing on my Dissidia SMN idea, nor does it make the idea invalid in any way. As the Egi would be summoned using the same process as the SMN lore has always dictated. Nothing is changing lore wise. The only thing that is changing is game play, nothing more.

    Besides I recall not so long ago (before 3.0) you were all for a more Egi focused SMN that had more elemental style abilities. My idea hits that nail right on the head with little to no drawbacks to lore or overall game mechanics. I figured you of all people would support that lol. It's just an idea I'm throwing about for fun, I'm well aware SE will most likely never overhaul the job completely. No reason not to have fun "what ifs" though.
    I would support your idea if SE would announce they are overhauling the job from the ground up but thats not happening. Your ideas are fun and how I would have liked Summoner to be implemented but at the same time ideas have to be based within whats already established otherwise it turns into a what if scenario.
    (0)

  8. #8
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Dissidia style Summoner could be implemented if tweaked. This is the second time a Summoner has actual been implemented in an MMO settings the other was Final Fantasy XI so In can see why it won't be original. Theorycrafting is always a fun excersies as long people don't start attacking ideas then it becomes negative.
    (0)

  9. #9
    Player
    waifugenerator's Avatar
    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    150
    Character
    Shatotto Totto
    World
    Gilgamesh
    Main Class
    Black Mage Lv 92
    I really like that dissidia-style idea!! I hope the job gets an overhaul, because I don't remember any Summoners being poison mages (Maybe Rydia a bit.) I do however like the Evoker style they're going for, and would like to keep DWT the way it is if the job is ever reworked
    (1)

  10. #10
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Egi Glamours and 3.0 Changes
    With glamour on the table, the ability to change summon I, II, III to different pet appearance, I think it's time for SE to reexamine pet skills, appearance, and function. Sadly MCH pets are dumber and better than Egi. MCH know when and where to use either rook and bishop. SMN need a reason to use each summoned pet in specific areas of game play. With glamour the abilities need to more standardized so any Egi can fill that roll.

    Summon I : AoE Focus: Cast time 2.5s
    Main attack is a 3s AoE hit
    Secondary attack is a 30s AoE hit
    Lower defense to all targets in the area by 5% so all dps jobs can help with AoE hits. 90s cooldown
    Increase DoT duration to all targets in the area include Miasma II
    Enkindle: 250 potency AoE hit.

    Summon II: Tank Focus: Cast time 2.5s
    Main attack is a 3s single target hit with enmity
    Secondary attack is a 15s AoE hit with heavy debuff
    Provoke action and stun. This is required if any hope to use Egi as an emergency tank.
    Decreases damage suffered by pet by 20% for 20s.
    Enkindle: Deals 200 potency to all nearby targets. Additional Effect: ground effect damage for 15s

    Summon III: Single Target Focus: Cast time 2.5s
    Main attack is 3s single target hit
    Secondary attack is a 30s single target hit. Converts 50% of the damage dealt into pet HP
    En-Spikes = Basically renamed radiant shield
    Single Target DoT hit. Should help with pet dps as main target moves around.
    Enkindle: 200 potency with DoT

    Based on Forum feedback Egi needs an appearance update. Over two years I've heard people want a slight size increase and design closer to actual primal. Not saying they need to be exact replicas of Primals, but need more design ques from the original.

    As for pet glamour themselves. Carby (Blue, Brown, Red), Ifrit, Titan, Garuda, Leviathan, Ramuh, Shiva, and *Fenrir, *Diabolos, *Catoblepas
    (4)
    Last edited by Dyvid; 09-14-2015 at 04:22 PM.

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