
Originally Posted by
MeowyWowie
Hmm, AU meripo PTs took no skill at all lol. If you weren't getting chain 6+ your party "sucked" lol. (I'm not saying your party sucked, just in general.)
Don't get me wrong, I'm very happy to see exp chains being added. However, I'd prefer my fights to take at least a little bit of strategy, some thinking, quick reflexes (think silena and paralyna), among other things. Overall, I'm 100% FOR exp chains, but the speed that's required, in my opinion, is way too fast.
I'd rather they lengthened the fights themselves while increasing overall exp per kill, resulting in the same exp/hour but giving us more in depth fights.
Edit:
To the OP: Sorry, I didn't mean to derail your thread. I think we're still talking about the same thing, just different ways of achieving it.