Quote Originally Posted by Mahayana View Post
I didn't wana bump my old topic about the exp cap. While this is a GREAT direction they're going, their wording makes to sound like the cap is still gonna be too strong for players to see leveling on big mobs as a viable option especially with the oncoming exp chains which are idiotic to place in the game because this will only further entice people to kill raptors for hours on in.

I think the cap should just be completely lifted and the exp should be equated by the average levels in the group and if someone is well beyond the average, then the exp is strongly penalized.

Fix normal skilling parties before introducing heavily strategic events like ifrit and batraal
Raising level cap would be a problem. It would mean new cap equipment = required a certain matter and repair level needed. I leveled whatever gil I had left just so I can repair my gear up to R45. It's so costly it's ridiculous to keep up with the rank equipment needed repairs.