Ya, but weren't people complaining how fast mobs die in XIV? Even XI meripo PTs killed the enjoyment for many players.

I thought SE was taking XIV in the direction of old school skillchain parties like we had before AU released. Fights that took coordination, required debuffs, strategies (no matter how simple they were). Anything is better than the spam we're seeing now IMO, and I thought our playerbase agreed on this as well.