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  1. #1
    Player
    Yhisa's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90

    i got it how to fix AST!!!!

    i see alot of players complaining about ast healing and lack of cooldown and that we too similar to WHM/SCH,,,,,,, so guess what

    why not turn us into pure HOT healer

    This make sense because of these reasons
    1) give us time to make decisions with cards
    2) allow us to dps when needed
    3) give us cooldown that is unique
    4) give us our own identity without being a copy of WHM/SCH
    5) star/card/time magic all fits perfect with this

    for example we could have 4 hots 2 powerful cooldown and play the part of a support healer whilst workin our card magic at the same time

    With hots u will need only 2 cooldowns
    1) rapid healing cooldown
    2) Burst healing cooldown that removes hots

    THIS IS JUST AN EXAMPLE WOULD NEED ADJUSTMENTS AND REWORK

    to me in this game if we go buy other games
    WHM = Priest
    SCH = Paladin with pet
    AST = Druid/ shaman (with celestial magic)

    With this alone we will have a healer that favour DET and spell speed (require trait to effect hots) to increase our healing throughput, this increase our AoE healing and single target healing quite abit not to mention free up space to add additional cooldowns to help with the party, but do i in away that we do not replace scholar or whm to me this what healers r today

    WHM = High damage healer /dps
    Sch = Mitigation healer / dps
    Ast = Sch/Whm copy / dps

    with this u can have these set ups

    WHM/ AST = Power heals / Hots / Dots
    whm can do rawr healing whilst ast is focus on cards making sure hots and dots are up

    SCH / AST = Shield / Hots / Dots
    sch can shield and mitigate damage and let our hots heal people back up whilst both focus on maintaining dots

    Ast / Ast = Hots / Dots
    both Ast focus on hots and dots and use cool down to keep group alive
    (0)
    Last edited by Yhisa; 07-26-2015 at 11:36 AM.

  2. #2
    Player
    Rewind's Avatar
    Join Date
    Oct 2013
    Location
    Australia
    Posts
    174
    Character
    Lady Rewind
    World
    Tonberry
    Main Class
    White Mage Lv 61
    Quote Originally Posted by Yhisa View Post
    WHM = Priest
    SCH = Paladin with pet
    AST = Druid/ shaman (with celestial magic)
    This doesn't seem very accurate. SCH isn't the equivalent of paladin from WoW. If anything its a Disc Priest. It's not really fair to compare the healing styles from WoW and FFXIV because both are very different.

    Also AST is already hot heavy in dirunal stance. There are some broken skills (aka anything in nocturnal stance) that need addressing but I don't think your post really addresses those (or doesn't really bring anything new and exciting that hasn't be rehashed 100x times on the other thread).
    (3)

  3. #3
    Player
    Alexia89's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Clara Necris
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Yhisa View Post
    WHM = Priest
    SCH = Paladin with pet
    AST = Druid/ shaman (with celestial magic)
    No. If anything, Scholar would be a Disc priest as mentioned above. WHM is more similar to a Shaman tbqh (though Holy Priest works too).
    All semantics though- on the topic of your idea, it sucks.
    That would mean a complete and total overhaul of Astro and that would take a lot of development time. They don't NEED an overhaul, they are fairly capable already- there ARE people clearing the savage content using an AST so we know they are capable there. If ANYTHING they just need a few tiny tweaks, particularly in the Nocturnal Sect, and they will be more than viable.
    (1)
    Last edited by Alexia89; 07-26-2015 at 01:54 PM.

  4. #4
    Player
    Damianqq's Avatar
    Join Date
    Jun 2015
    Posts
    27
    Character
    Pillow Fluff
    World
    Phoenix
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Alexia89 View Post
    ...That would mean a complete and total overhaul of Astro and that would take a lot of development time.
    Pretty much this. They can "fix" it without redesigning all the spells, plus it would take way too long. 24 man raid is also around the corner so they certainly don't have much time, especially since esoteric gear is bound to specific classes. The sooner they apply the tweaks, the better.
    (0)

  5. #5
    Player
    _slowpoke_'s Avatar
    Join Date
    May 2015
    Posts
    211
    Character
    Yayadon Yadon
    World
    Cerberus
    Main Class
    White Mage Lv 70
    If you play WHM correctly you're already a pretty HoT oriented healer. Regen is your absolute bread & butter spell, more-so than even basic Cure. Then you have Medica II. And finally, there's also Asylum.

    Sure, we're not like a Druid in WoW (which is/was primarily a HoT based healing class, at least last time I've played), but a very large part of our standard healing is already done over time.
    (0)

  6. #6
    Player
    RiisWolf's Avatar
    Join Date
    Jun 2015
    Posts
    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Alexia89 View Post
    a Shaman tbqh (though Holy Priest works too).
    WHM is more Holy Priest cause of the raw healing power both have, and also powerful holy spells.

    AST is more like Shaman cause unlike the other two cause they can buff others, like Shamans can with their totems.

    And SCH is like Disc. Priest cause they both are barrier healers with smart healing. What's smart healing? It's automatic heals. The smart in the phrase is that it prioritizes whomever was the most injured, and in the fairies, case they do this too, even if it's themselves. It's just that both has different methods for smart healing, where the Disc. Priest have to attack with holy magic to smart heal, the Scholar has a fairy.



    Anyways to the OP. No that HoT healing thing is a terrible idea, and you don't need to think EXTRA hard on when to use a card. They are the supporter healer. They cover which ever healer isn't there when dual healing, and have the cards to buff everyone to greater offensive extents than Selene ever could, while providing excellent support with the other cards. I am getting sick of seeing ASTs blaming anything but their inability to even decently manage their MP. I'll be lucky if I see someone other than myself make it out of a fight above 66% with everyone topped off and well.
    (0)
    Last edited by RiisWolf; 07-27-2015 at 09:55 AM.

  7. #7
    Player
    LycorisSelunis's Avatar
    Join Date
    Apr 2015
    Posts
    222
    Character
    Lycoris Selunis
    World
    Behemoth
    Main Class
    Astrologian Lv 80
    To be a pure hot healer, like a druid in WoW, you need ALOOOOT of hots to stack. ALOT.

    As memory serves....you could have all of these ticking on the tank/group at the same time with some work- two rejuvs if talented, efflo, lifebloom, regrowth, wild growth, genesis, cenarion ward if talented, tranquility. And instant/near instant casts for most of those abilities, plus at least one instant single target burst heal. And a tank cd that reduced damage taken and increase hots received. We.....will probably never see that in this game. (druid was my fave healer in WoW too....)

    Though shaman may not be far off..... the defining shaman heal in chain heal isn't around (though I think a constellation heal would have been very cool for ast) but Diurnal ast has riptide in aspect benefic and ast/whm have healing rain in asylum/kinda CU. I kind of equivocate the sch's fairy to sham totems. Synastry is paladin's beacon of light (but doesn't transfer secondary effects....like paladin mastery shields) The whm is very holy-priest with big heals and some hots (asylum=sanctuary, medica2 is poh w/mastery, regen=renew). I wouldn't go so far as to say sch is like disc though since disc had a lot of shields with no healing component attached, really is a bit more akin to paladin to me with smaller constant shields+heals.

    I guess my point was that the healers in this game are more like bits and pieces from different wow healers, like sch kind of being a combo shaman/paladin/disc priest. Some other WoW style things, like disc/monk healing by doing damage or a shaman's chain heal, may make it into the game one day. I don't think it will be in changing ast though, probably a brand new class somewhere down the line. The heal-by-damage may be a good idea for a red mage or a dancer.
    (0)
    Last edited by LycorisSelunis; 07-27-2015 at 05:38 AM. Reason: post limit of stupid

  8. #8
    Player
    Leidiriv's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Leidri'sae Bherre
    World
    Siren
    Main Class
    Red Mage Lv 80
    I would personally change 3 things about AST, based on what I've been hearing and what some AST friends of mine have been describing.

    1) Swap the 5% bonuses from Nocturnal and Diurnal Sect so that Nocturnal is 5% faster and Diurnal is 5% stronger.

    2) Change Nocturnal so that the Aspected spells each apply a Healing Received buff, around 5-7% each, and allow the two to stack together.

    3) Allow stancedancing between Diurnal and Nocturnal.

    This would make AST be more of a support-focused healer, chaining their heal buffs with their regens to allow for the pair of healers to have even more DPS'ing time, and would further differentiate AST from the other two healers. Ideally this would make WHM/AST as powerful as WHM/SCH, along with SCH/AST, making it so that all the healer combos are about equal, while still being different from each other.
    (0)

  9. #9
    Player
    Vlady's Avatar
    Join Date
    Sep 2013
    Posts
    635
    Character
    Fomortis Vulen
    World
    Balmung
    Main Class
    Astrologian Lv 60
    the 5-7% buff for each tank would in essence make the astro a required healer for certain encounters. Would not really make the cut. Turning one of our cooldowns into a buff that lets us stance dance temporarily in combat would fix all issues but ben 2 buff and shuffle pulling same card twice. Other then that we are practically on par with white mage for healing and stance dancing noc would allow us for emergency healing from a instant cast 500 potency heal+shield.
    (0)

  10. #10
    Player
    RiisWolf's Avatar
    Join Date
    Jun 2015
    Posts
    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Leidiriv View Post
    I would personally change 3 things about AST, based on what I've been hearing and what some AST friends of mine have been describing.

    1) Swap the 5% bonuses from Nocturnal and Diurnal Sect so that Nocturnal is 5% faster and Diurnal is 5% stronger.

    2) Change Nocturnal so that the Aspected spells each apply a Healing Received buff, around 5-7% each, and allow the two to stack together.

    3) Allow stancedancing between Diurnal and Nocturnal.
    1) that would break Noctural. Your Main barrier is already instant cast, and more efficient than stoneskin. Barriers need power not speed. And while in cleric, your barriers are made even more useless.

    2) That would be OP.

    3) What's the point? Your things do not stack, so stance dancing will screw healers along with the AST themselves. Also, TROLLOLOLOLOLOLOLOLOL!!!
    (0)

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