BLU was one of my favorite jobs in XI and of course I would not mind to see SE try to implement it in XIV. I am not sure I will like the result though because just like Sapphic said this is a different game. Honestly I don't think BLU fits with XIV because it is just not a game that wants you to adventure and be in the world and it does not promote any variation/flexibility in gameplay. XIV is a hub based instance game with a very rigid trinity system set for the jobs and it just restricts BLU in a way that just makes me question how good a XIV iteration of BLU would work. Unfortunately.