What items would you want to be from blue scripts for gatherers?, if we are getting drops from dungeons and not gatherers what do gatherers do? how do they make money and who are they gathering for?I wish they would take the favor system out of red scrips and give gatherers something to use blue scrips on in the long run. Then take the crafting mats out of red scrips and put them back into dungeons or GC like they've been doing in the past. Thus letting the hardcore players grind out the sets they want, even if there is nothing to craft (its all about being a completionist), while also letting the more casual audience get their sets as well with only a longer grind instead of spending gil.
Last edited by Alysrea; 07-26-2015 at 10:54 PM.
I was throwing around an idea where the favor items could be used for new exclusive raid food/potions/elixir materials. Allows gatherers to make some gil off the raiders and crafters, since the raid gear is of no use. Also allows the gatherer mains to save red scrips for their sets.
Last edited by Vicktem; 07-26-2015 at 04:54 PM. Reason: I suck at spelling :D
How about none at all? It was never a problem to make enough money out of Gatherers and, especially now with airships, the demand for old 50 materials skyrocketed and you can make a whooping 32k per hour just by making Darksteel Nuggets on my server. If you make ingots out of those you made 120k - and thats for all NQ, aka 12 crafts.
And if you dont have a BSM/ARM 50 you still can make 28k just from the ores. For less then 1min "work"
And if you got a min/bot retainer you make even more money per hour. The red scrip system doubled/tripled some material costs in less then an hour after release and it has not settled down on many. The demand is just too high (go figure) - you dont need items from blue/red scrip to be able to make money, use your brain
If the mats for the new items (e.g. ooids etc) were dg drops, gatherers would be fine as athersands and folklore node items would be highly in demand.
As things are, because ooids etc are so gated/a pain to get, the other gathering mats are worth way less, because hardly anyone is crafting end-game items.
Also dg drops would give battle classes a good source of gil, it would pretty much be a win all round.
As things are currently, end game crafting/gathering is pretty stagnant.
Last edited by scarebearz; 07-26-2015 at 11:53 PM.
People see crafter sell a bustier for millions and automatically think that said crafter is earning everything, while the raw mats eat up most of the profit.
It is completely possible to make a thavnarian bustier with out having to spend a single gil on materials if you are an Omni crafter that at least has a gather to 56 to gather maps.
Even if a crafter is lazy and Buys some of the materials, For example spends 9 mil on materials and sells one for 10 million, 1 million gil profit vs the above example of Magistrella where Darksteel ore is 28k per node would take you 35.71 hours of gated farming of timed nodes to reach the same amount of profit a crafter can take 2 minutes to go to the market board and sit down and craft is my point, While I don't think crafters have it Easy by any means being an Omni crafter myself We shouldn't let our desire to have fun crafting take away from opportunities of gatherers, we can't just tell them be happy farming old 2.x nodes just because it makes good money, I am sure they want new content to sink their teeth into (although the current favor system is a poor implementation of such)
I think we have derailed the topic of this tread off crafting and onto gathering a little and I apologize.
Last edited by Alysrea; 07-26-2015 at 11:41 PM.
I get what you're saying about the ilvl comparison but at least from a tanks POV, the crafted gear in 2.xx from i90 to i110 didn't have as wide of an armor difference as the new gears from i180-i190 etc. Unless the stat formula is that drastically different, I can't see a reason to wear i180 fully melded vs i190.
YouTube.com/c/iBluairjgr
You dont have to be a crafter to get the maps and just sell the silk for millions.
And yes you can invest money to make more money, but thats business. Gatherer habe basically no expenses and make money for themself out of thin air.
Time investment is not thin air, Time is most certainly an expense gatherers have to put forth to earn money and if you read on the forum in the gather section and in the crafting section one of the biggest complaints people have currently is that the state of both gathering and crafting takes too much of a time investment for very little reward when doing things like capping scripts or farming favors.
Last edited by Alysrea; 07-27-2015 at 12:02 AM.
It also takes time to play the market, gather the mats, sell while ppl keep undercutting you. You may say that Bustier is great money, but it hardly sells, everything else is at best 200-300k profit on Moogle
What i want to say is that the grass aint always greener on the other side
Last edited by Chrolo; 07-27-2015 at 12:09 AM.
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