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  1. #11
    Player
    DarthBuzzer's Avatar
    Join Date
    Apr 2015
    Posts
    184
    Character
    Blueberry Bandit
    World
    Phoenix
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by GalkaBikini View Post
    They're trying to keep players from being able to control the entire market board by being able to have every single thing for every single DoH and DoL. It's a good thing, honestly. Most of the people that are complaining are the ones I just spoke of. I think it's nice to see gates like this with crafting and gathering. Normally you can just get to max level and then all there is to do is get the best equipment and then just sell crap you gather/craft on the market board... This actually gives people goals and things to work towards and this content will be relevant for months to come.

    What's really happened here is that it's now a heck of a lot harder to be independent in the DoL/DoH world. And people are having a hard time dealing with that. I don't see SE making any changes to this. I'm sure it will be just like the weekly combat tomestone and the cap will be removed in 6 months. They might up the scrip reward turn ins a bit. Personally I'd like to see some daily crafting/gathering stuff that rewards both red and blue scrips. Would at least make the casual's lives easier.
    So you seriously think requiring 8 crafters max melded, 3 gatherers max melded (30 million for the melds), 2 million spent on crafting red scrips, 10 hours spent gathering red scrips, 11 hours spent on fully RNG controlled favors, time spent on getting max purity sands, countless time spent desynthing items for deminateria OR 2 million in red scrips + 200 million in buying other mats all just so you can ATTEMPT to craft one or two 2 stars (and no more until next week) is good?

    This content won't last for months because everyone will have died of boredom and possibly from overworking too. Also, none of these items will ever sell because the lowest price you could ever justify all that nonsense for is 100 million Gil up to 300 million.

    Finally, this limits how much you can craft therefore limiting your fun. You want to craft really cool, difficult, engaging recipes? Well too bad, do your 20+ hours of work and have fun crafting 2 recipes a week because you'll just love gathering 99% of the time and crafting for 1%.
    (8)
    Last edited by DarthBuzzer; 07-26-2015 at 12:06 PM.