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  1. #11
    Player
    SevenHeavens's Avatar
    Join Date
    Nov 2012
    Location
    LL
    Posts
    181
    Character
    Sevenna Sigil
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    heh I think everyone get the problem with red scrips
    (1)

  2. #12
    Player
    MatthiasS's Avatar
    Join Date
    Mar 2015
    Posts
    193
    Character
    Asher Starfall
    World
    Siren
    Main Class
    Paladin Lv 70
    I was a 2.X Omnicrafter in max-melded Artisan's.

    Now....I can't even. I can barely afford turn-ins for blue scrips. Sure, I can take GSM or CUL to 60 and wait for the cheap lure or the Marion Glas or whatever it is called.

    But...DAMN, SE. Seriously. I thought 20 mil going into the expansion was plenty. NOPE. ALL DA NOPE.
    (2)

  3. #13
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Wizel View Post
    This stuff with crafting and gathering makes me wonder what BS they are going to come up with for relic 2.0, its going to be some massive gated thing I bet.
    Remember Alexandrite?

    Relic 2.0 will require 100 Alexandrite Melds, all using Grade 4 Materia, with a 75% success rate. Failure consumes both the Alexandrite and Materia. And the only way to get Alexandrite is via a daily quest to run an Expert Roulette which requires 400 Law (5 expert dungeons) to start.

    The next step will be released in a patch 75 days after the patch which introduces Relic 2.0, so you can have EXTRA incentive to grind out those last 25 set of 400 Law!
    (0)

  4. #14
    Player
    PotatoWafflez's Avatar
    Join Date
    Aug 2013
    Posts
    280
    Character
    Endless Paradox
    World
    Cerberus
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Kenji1134 View Post
    Remember Alexandrite?

    Relic 2.0 will require 100 Alexandrite Melds, all using Grade 4 Materia, with a 75% success rate. Failure consumes both the Alexandrite and Materia. And the only way to get Alexandrite is via a daily quest to run an Expert Roulette which requires 400 Law (5 expert dungeons) to start.

    The next step will be released in a patch 75 days after the patch which introduces Relic 2.0, so you can have EXTRA incentive to grind out those last 25 set of 400 Law!
    Don't be silly it will require grade 5 materia with a 66% chance and 2 alex per attempt.
    You will also need to have the relevant DoH at 60 to perform the melds and be a specialist! May or may not require a red script item as well. >_>
    (4)

  5. #15
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Kenji1134 View Post
    Remember Alexandrite?

    Relic 2.0 will require 100 Alexandrite Melds, all using Grade 4 Materia, with a 75% success rate. Failure consumes both the Alexandrite and Materia. And the only way to get Alexandrite is via a daily quest to run an Expert Roulette which requires 400 Law (5 expert dungeons) to start.

    The next step will be released in a patch 75 days after the patch which introduces Relic 2.0, so you can have EXTRA incentive to grind out those last 25 set of 400 Law!
    That would be easy.

    2.0 Relic requiered a 1 star weapon to be crafted to start the quest. (champion`s lance for example for the gae bolg). I predict next steps into a new relic will include a similar base weapon + our old relic if anything, and i expect said weapon to be 2 stars, requiering quatities of the red scrips materials, literally putting the new relic out of the reach of most people since anything that uses red scrips materials is automatically +50 mill in costs. Good thing this is all made for casual players, imagine if this was for hardcores.

    As it stands, and probably will keep being, high end raiding (savage) is kinda the most casual stuff to make on this game. Time wise, you just need to find a good party (hard part) and then just keep working for a few days to start progressing xD
    (8)

  6. #16
    Player
    DarthBuzzer's Avatar
    Join Date
    Apr 2015
    Posts
    184
    Character
    Blueberry Bandit
    World
    Phoenix
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by DreameR7g View Post
    Whats intriguing about this entire Red Scrip complaint is that in the Master Book 3s of their respective crafts, you can craft the ilvl180 stuff. I IMAGINE this gating is only to get started. After that, Red scrip won't be as necessary.
    I don't really see your point. You stated the obvious but didn't draw any comparisons between i180s in master book 3 and red scrips.

    Could you clarify what you mean please?
    (1)

  7. #17
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    So welcome to Final Fantasy Quest: Game of grind. Seriously, between hard fights not garanteeing at least some kind of reward that we can use and the way currency is laid out, I'm not even sure this is a good game to spend time in anymore. Guess one can level other jobs while they sort out the mess.
    (2)

  8. #18
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Wizel View Post
    This stuff with crafting and gathering makes me wonder what BS they are going to come up with for relic 2.0, its going to be some massive gated thing I bet.
    20 4star craft items, 5000 lights and 50 atmas please.
    (2)

  9. #19
    Player
    DreameR7g's Avatar
    Join Date
    Apr 2012
    Posts
    165
    Character
    Dreamer Rigorstorm
    World
    Jenova
    Main Class
    Bard Lv 90
    Quote Originally Posted by DarthBuzzer View Post
    Snip
    Hehe sorry. I'm not used to people responding.

    To clarify what I said: I think people blow this red scrip situation out of proportion. Its meant to be a time gate to keep you playing. That's the drive behind the MMO pay-to-play business model.

    Also, it isn't so much a wall as it is a mountain. When you first climb it, sure, it's rough and you wonder if its worth it. However, once you hit the top, getting down to the bottom is a hell of a lot easier due to the fact that once you get the ilvl180 stuff through red scrips, certain crafts can forge the ilvl180 gear and put it on the market, making red scrips less of a factor. Typically gating of that manner is only necessary for so long. Potentially 16 weeks and then new content is added.
    (1)

  10. #20
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by DreameR7g View Post
    Hehe sorry. I'm not used to people responding.

    To clarify what I said: I think people blow this red scrip situation out of proportion. Its meant to be a time gate to keep you playing. That's the drive behind the MMO pay-to-play business model.

    Also, it isn't so much a wall as it is a mountain. When you first climb it, sure, it's rough and you wonder if its worth it. However, once you hit the top, getting down to the bottom is a hell of a lot easier due to the fact that once you get the ilvl180 stuff through red scrips, certain crafts can forge the ilvl180 gear and put it on the market, making red scrips less of a factor. Typically gating of that manner is only necessary for so long. Potentially 16 weeks and then new content is added.
    Gating is a double edged sword if used improperly, though. Right now they have gating, but no procedural generation of content to promote variety. That can be a killer for those who look for value in their time.
    (8)

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