heh I think everyone get the problem with red scrips
heh I think everyone get the problem with red scrips
I was a 2.X Omnicrafter in max-melded Artisan's.
Now....I can't even. I can barely afford turn-ins for blue scrips. Sure, I can take GSM or CUL to 60 and wait for the cheap lure or the Marion Glas or whatever it is called.
But...DAMN, SE. Seriously. I thought 20 mil going into the expansion was plenty. NOPE. ALL DA NOPE.
Remember Alexandrite?
Relic 2.0 will require 100 Alexandrite Melds, all using Grade 4 Materia, with a 75% success rate. Failure consumes both the Alexandrite and Materia. And the only way to get Alexandrite is via a daily quest to run an Expert Roulette which requires 400 Law (5 expert dungeons) to start.
The next step will be released in a patch 75 days after the patch which introduces Relic 2.0, so you can have EXTRA incentive to grind out those last 25 set of 400 Law!
Don't be silly it will require grade 5 materia with a 66% chance and 2 alex per attempt.Remember Alexandrite?
Relic 2.0 will require 100 Alexandrite Melds, all using Grade 4 Materia, with a 75% success rate. Failure consumes both the Alexandrite and Materia. And the only way to get Alexandrite is via a daily quest to run an Expert Roulette which requires 400 Law (5 expert dungeons) to start.
The next step will be released in a patch 75 days after the patch which introduces Relic 2.0, so you can have EXTRA incentive to grind out those last 25 set of 400 Law!
You will also need to have the relevant DoH at 60 to perform the melds and be a specialist! May or may not require a red script item as well. >_>
That would be easy.Remember Alexandrite?
Relic 2.0 will require 100 Alexandrite Melds, all using Grade 4 Materia, with a 75% success rate. Failure consumes both the Alexandrite and Materia. And the only way to get Alexandrite is via a daily quest to run an Expert Roulette which requires 400 Law (5 expert dungeons) to start.
The next step will be released in a patch 75 days after the patch which introduces Relic 2.0, so you can have EXTRA incentive to grind out those last 25 set of 400 Law!
2.0 Relic requiered a 1 star weapon to be crafted to start the quest. (champion`s lance for example for the gae bolg). I predict next steps into a new relic will include a similar base weapon + our old relic if anything, and i expect said weapon to be 2 stars, requiering quatities of the red scrips materials, literally putting the new relic out of the reach of most people since anything that uses red scrips materials is automatically +50 mill in costs. Good thing this is all made for casual players, imagine if this was for hardcores.
As it stands, and probably will keep being, high end raiding (savage) is kinda the most casual stuff to make on this game. Time wise, you just need to find a good party (hard part) and then just keep working for a few days to start progressing xD
I don't really see your point. You stated the obvious but didn't draw any comparisons between i180s in master book 3 and red scrips.
Could you clarify what you mean please?
So welcome to Final Fantasy Quest: Game of grind. Seriously, between hard fights not garanteeing at least some kind of reward that we can use and the way currency is laid out, I'm not even sure this is a good game to spend time in anymore. Guess one can level other jobs while they sort out the mess.![]()
Hehe sorry. I'm not used to people responding.
To clarify what I said: I think people blow this red scrip situation out of proportion. Its meant to be a time gate to keep you playing. That's the drive behind the MMO pay-to-play business model.
Also, it isn't so much a wall as it is a mountain. When you first climb it, sure, it's rough and you wonder if its worth it. However, once you hit the top, getting down to the bottom is a hell of a lot easier due to the fact that once you get the ilvl180 stuff through red scrips, certain crafts can forge the ilvl180 gear and put it on the market, making red scrips less of a factor. Typically gating of that manner is only necessary for so long. Potentially 16 weeks and then new content is added.
Gating is a double edged sword if used improperly, though. Right now they have gating, but no procedural generation of content to promote variety. That can be a killer for those who look for value in their time.Hehe sorry. I'm not used to people responding.
To clarify what I said: I think people blow this red scrip situation out of proportion. Its meant to be a time gate to keep you playing. That's the drive behind the MMO pay-to-play business model.
Also, it isn't so much a wall as it is a mountain. When you first climb it, sure, it's rough and you wonder if its worth it. However, once you hit the top, getting down to the bottom is a hell of a lot easier due to the fact that once you get the ilvl180 stuff through red scrips, certain crafts can forge the ilvl180 gear and put it on the market, making red scrips less of a factor. Typically gating of that manner is only necessary for so long. Potentially 16 weeks and then new content is added.
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