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  1. #21
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    because it's not the main content of this game.

    try Atelier series.
    (2)

  2. #22
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    It's not useless, the gil you make from it is, since gil is used for nothing more than teleports or 1k repairs.

    Useful stuff is found in dungeons not crafting.
    (1)

  3. #23
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    crafting, market, and housing are the reasons why RMT exist.
    (3)

  4. #24
    Player
    Chrolo's Avatar
    Join Date
    Apr 2015
    Posts
    163
    Character
    Sakuja Itami
    World
    Cerberus
    Main Class
    Warrior Lv 60
    I have no problem with BiS crafted gear as long its bound to the crafter. We are commiting alot of time into crafting instead of raiding, so crafting should also grant us gear equal to raiding. The scrip system would have been perfect to lock the gear behind it, so we wont craft it faster than raiders can aquire their sets.

    The current system right now seems to have a supply chain for future recipes in mind.

    I predict the future crafting patch will be like this:

    Only a geared gatherer who got themself red scrip gear will be able to farm the new nodes.
    So crafters will be reliant on those gatherers because they used their gatherer scrips for favors instead of gathering gear.

    This way SE will limit the self-sufficiency and force trading onto us.
    (0)

  5. #25
    Player
    Wizel's Avatar
    Join Date
    Mar 2014
    Posts
    65
    Character
    Wizel Balan
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    Yoshi and Square threw a fit on crafters and gathering because Final Coil teams used crafted gear with penta melds to break their content in T10-13 and clear it in a week. They really did not like this and I believe they decided to just make crafting completely worthless going forward instead of trying to make a balance of it or put some time and effort into new ideas that would not break their content but still make it viable.
    (2)

  6. #26
    Player
    DarthBuzzer's Avatar
    Join Date
    Apr 2015
    Posts
    184
    Character
    Blueberry Bandit
    World
    Phoenix
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Snugglebutt View Post
    No they shouldn't and apparently SE agree's.
    Considering you're on Square Enix's payroll I expected nothing less of a statement from you. What I suggested makes everyone happy. It hurts no one. The only people who won't be happy are trolls.
    (1)

  7. #27
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by DarthBuzzer View Post
    Considering you're on Square Enix's payroll I expected nothing less of a statement from you.
    Could always do with additional real life income for just posting on a game forum but unfortunately you are incorrect.
    (0)

  8. #28
    Player
    marewa's Avatar
    Join Date
    Nov 2013
    Posts
    256
    Character
    Jadzia Dolet
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Someone is selling the new Weavers needle on Ultros for 500 million gil. I don't see the logic..
    (1)

  9. #29
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    I think it's a game breaking when you can put all the main stat materia on crafted accessories. It deserved to be nerfed.
    (1)

  10. #30
    Player
    Atlaworks's Avatar
    Join Date
    Oct 2014
    Posts
    548
    Character
    Faust Eisenhart
    World
    Malboro
    Main Class
    Machinist Lv 60
    There's simply no balance is the issue. They don't understand- crafting was never necessary at any point in the game, save the few items the late zodiac steps needed. Sure, it was helpful in 2.4 to have 110 crafted stuff and it helped take down FCoB much faster than intended, but it was never a necessity to have that crafted gear by design. Sure, it could have used being dialed back a bit.

    Now? Now our gear for DoW/Dom crafting cuts into crafting our own upgrades, is limited to one attempt per week, isn't as good as LAW gear when fully melded, and is a reskin of a much simpler recipe already added in 3.0.

    This is bad. This is really bad. Crafting only needed a light nerf once during 2.4, but you need to understand the difference between "necessary" and "optional", or your entire crafting system becomes "irrelevant" like it is now.
    (2)

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