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  1. #1
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    I hated them in wow. They caused people to develop the most poisonous of attitudes. People got booted from heroic dungeons (not very hard) for not performing up to people's liking, even though things were dying (and in wow people don't pay attention to vote kicks and will blindly click them).

    It made me so self conscious about myself that i had to download one just to know that i'm performing well.

    I'm glad that they're not allowed here, but i wish it was more enforced. It's currently "if you have it, don't talk about it" but people talk about them all the time.
    (10)

  2. #2
    Player
    m3eansean's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    445
    Character
    Kakashi Hatake
    World
    Brynhildr
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Averax View Post
    It made me so self conscious about myself that i had to download one just to know that i'm performing well.
    You should be self-conscious. This is a group activity. IRL, if you are on a team or at work and see that you are clearly under-performing compared to your colleagues, most human beings would attempt to better themselves so they don't feel the shame of letting the group down. Why can't this aspect of social behavior be extended to a game where you must socialize to succeed?
    (7)

  3. #3
    Player
    Eye_Gore's Avatar
    Join Date
    Jun 2014
    Posts
    1,628
    Character
    Yolanda Freebush
    World
    Malboro
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by m3eansean View Post
    IRL, if you are on a team or at work and see that you are clearly under-performing compared to your colleagues, most human beings would attempt to better themselves so they don't feel the shame of letting the group down.
    That depends on the pay scale
    (13)

  4. #4
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by m3eansean View Post
    You should be self-conscious. This is a group activity. IRL, if you are on a team or at work and see that you are clearly under-performing compared to your colleagues, most human beings would attempt to better themselves so they don't feel the shame of letting the group down. Why can't this aspect of social behavior be extended to a game where you must socialize to succeed?
    You have a point, but in a group full of random people it really doesn't matter so long as things are progressing smoothly.

    In a savage progression group, they do fulfill a purpose because if someone is dragging the group down it helps to know who. But if you're not doing progression, it shouldn't matter. (because if things are going sour outside of savage it's probably a problem with more than one person).

    Personal parsers would be great so you can know how well that you alone are doing, without having to compare yourself to others. Then again, you're probably not going to perform to your maximum potential in any given fight due to how movement heavy they can be. People might start standing in bad stuff in an attempt to maximize themselves.

    I had a DRG doing that the other day on the last boss of Fractal continuum, he wouldn't move away from the boss unless there were adds, he stood on active pads and bombs in an attempt to maximize his dps, thus causing the rest of the group to suffer for every bomb he stepped on.

    TLDR: People who are focused on their dps output aren't focused on their environment.
    (5)

  5. #5
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Some people say public parsers should be allowed because otherwise dps players have it much easier than tanks and healers whos performance can easily be judged. The way I see it, tanks and healers have it easier (at least outside savage) because when they get to certain skill level the only way to improve is to help another role (dps). Dps however has no "skill cap" to reach, and people demand more and more so that runs go faster.

    Tank skills: (can't use cd or hold aggro)---------------(holds aggro and uses cd)

    Healer skills: (heals too little, people die)-------------(heals enough without overhealing)

    Dps skills: (too little dps, enrage)-----------------------(does enough dps)--------(more dps)----(more dps)----(more dps)--->

    The problem with pugs is that if they are parsing they will demand higher than "enough dps", especially if the content has been out for a long time. I saw dps complaints regularly in Crystal Tower when I first started playing, even though the groups never wiped to enrage. This is why I don't think the game should ever allow public parsers. It would be used for measuring epeen, harassing others and demanding dps performance above the requirement. A personal parser however would be fine and it could even discourage people from downloading the group parsers, and therefore reduce the negative effects I described above.
    (4)
    Last edited by Reinha; 07-25-2015 at 05:52 AM.
    Graphics
    MSQ
    Viper

  6. #6
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    Quote Originally Posted by m3eansean View Post
    You should be self-conscious. This is a group activity. IRL, if you are on a team or at work and see that you are clearly under-performing compared to your colleagues, most human beings would attempt to better themselves so they don't feel the shame of letting the group down. Why can't this aspect of social behavior be extended to a game where you must socialize to succeed?
    That's horrible. No game should ever make someone feel shame at not meeting other's arbitrary expectations. wtf is that? You want that?
    (4)

  7. #7
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by FaileExperiment View Post
    That's horrible. No game should ever make someone feel shame at not meeting other's arbitrary expectations. wtf is that? You want that?
    You can choose to not be part of it you know.

    Also, multiplayer games rely on you know, people working together.
    (1)

  8. #8
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    Quote Originally Posted by Assirra View Post
    You can choose to not be part of it you know.

    Also, multiplayer games rely on you know, people working together.
    absolutely. but people working together to accomplish something has nothing to do with shaming people, of all things in a game, and then thinking that is not only fine, but desirable. Totally messed up thinking. In fact, quite the opposite of being sociable and working together.
    (5)

  9. #9
    Player
    Kona_Nightwind's Avatar
    Join Date
    Dec 2014
    Posts
    192
    Character
    Kona Nightwind
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by FaileExperiment View Post
    That's horrible. No game should ever make someone feel shame at not meeting other's arbitrary expectations. wtf is that? You want that?
    It's called the real world, not the we don't keep score, everones a winner, and gets a participation trophy crappie forced on kids today. Now I have to put up with kids that expect to be carried and run crying reporting harassment because someone was mean. The truth is regardless of it being a video game these are real people and no one wants to carry dead weight.
    (4)

  10. #10
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    However, the only way to know for certain if you are doing well as a damage dealer is to have a good parser and a rotation guide. Over the years, a lot of us WoW vets developed a type of "common MMO sense" for doing damage because everyone used the same general combat system. New players who have never played an MMORPG before are left to the mercy of their gaming background. Some experiences will transfer well to a theme park MMORPG like FFXIV:ARR, while others don't hold up.

    As long as damage dealer is a role and enrage mechanics are present, parsers will become indispensable tools for conquering hard content. There really is no way around it.
    (3)

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