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  1. #1
    Player
    Xystic's Avatar
    Join Date
    Oct 2013
    Posts
    734
    Character
    Belcross Panda
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by averageamn View Post
    If a monk was outdpsing a BRD in a dungeon, you were failing to AoE efficiently. That's complaint worthy.

    Saying "playing for fun" is the most redundant and defeatest thing ever. Everyone plays for fun. Stop using "fun" as an excuse for being terrible.

    Also, if an OT is within 100 dps (about how much they'd lose at most doing mechanics) in A4 of a MNK, then there is something very wrong with what the MNK is doing.
    This is why we don't allow public parsers. =d
    (18)

  2. #2
    Player
    averageamn's Avatar
    Join Date
    Jul 2015
    Posts
    9
    Character
    Nosnusnu Foryou
    World
    Leviathan
    Main Class
    Arcanist Lv 42
    Quote Originally Posted by Xystic View Post
    This is why we don't allow public parsers. =d
    Instead of using a one-liner with an era 2000 emoticon, could you expand?
    (3)

  3. #3
    Player
    Xystic's Avatar
    Join Date
    Oct 2013
    Posts
    734
    Character
    Belcross Panda
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by averageamn View Post
    Stop using "fun" as an excuse for being terrible.
    You took numbers off a post to make that comment. Imagine what people would do with actual numbers off a parser.

    Quote Originally Posted by Xystic View Post
    This is why we don't allow public parsers. =d
    (7)

  4. #4
    Player
    Aethaeryn's Avatar
    Join Date
    Mar 2013
    Posts
    481
    Character
    Rakuyo Mitani
    World
    Siren
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by averageamn View Post
    If a monk was outdpsing a BRD in a dungeon, you were failing to AoE efficiently. That's complaint worthy.

    Saying "playing for fun" is the most redundant and defeatest thing ever. Everyone plays for fun. Stop using "fun" as an excuse for being terrible.

    Also, if an OT is within 100 dps (about how much they'd lose at most doing mechanics) in A4 of a MNK, then there is something very wrong with what the MNK is doing.
    I was talking about boss damage for the dungeon thing obviously. People actually parse trash and care about the damage? My just for fun comment was that BRD isn't my main job and I didn't have it in perfect gear like that monk did. Quit being condescending and assuming stuff, please.

    Also, considering warriors can apparently put out 1100 dps on dummies (old video on youtube, I don't know what they can do now), I don't think it'd be hard for a warrior to do that on the last phase of A4 if they're just standing in one place and not helping with orbs or anything else.
    (9)

  5. #5
    Player
    Krylo's Avatar
    Join Date
    May 2015
    Posts
    272
    Character
    Khaela Alteri
    World
    Balmung
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by averageamn View Post
    If a monk was outdpsing a BRD in a dungeon, you were failing to AoE efficiently.
    Aside from how completely it doesn't matter if someone is doing slightly suboptimal DPS on random useless trash pulls:

    This isn't even really true, when you're talking about well geared groups near the end of the 2.5 lifetime.

    Quick Knock/Wide Volley (rain of death is 100 so we'll ignore it for now) do 110 potency per GCD. Flaming arrow does 35 potency ever 3 seconds. Rockbreaker does 130 potency.

    Depending on the size and frequency of the pulls a monk can pop perfect balance, do 130 potency + 15% GL + 5% fists of fire every GCD (adding up to ~156 potency every GCD, or more accurately 137 potency -> 143 potency -> 150 potency -> 156 -> 156 -> PB off = 149 average potency per GCD over the first 5 attacks) AoE on, likely, shorter GCDs (skillspeed bonus from GL) than the bard who is doing about 140 potency (35/3 = 11.6 x 2.5 = 29 potency per GCD--less with a shorter GCD + 110 = 139, I rounded up) every GCD. And that's not even including howling fist, because it's unlikely to hit EVERY enemy, but if you do it brings monk average AoE potency over those first five attacks to 183 (also not counting using steel peak on the main target once during that either).

    Depending on how much longer the fight lasts than the perfect balance, which shouldn't be long if you have a bard using the proper AoE rotation on top of this, it's entirely possible for a monk to outdps a Bard on AoE.

    Granted that's only if there's enough time before the boss that the monk is using PB on trash knowing they'll have it up for their opener at the boss (or if the monk decides clearing the trash efficiently is more important than having PB for the boss--which is the case sometimes when a tank over pulls and you really need to get rid of this trash before the healer's CDs run out), and if most of the trash dies in like 6 or 7 GCDs, after which the Archer will begin to catch up to and then eclipse the monk again, but assuming a bard being beaten in AoE by monk means shitty bard is. . . wrong. More so now with bard not getting any more AoEs, to the best of my knowledge, while monk picked up Elixir Field (and form shift to allow opening in couerl to rockbreaker -> PB for 6 GCDs of better potency per GCD instead of 5).

    TL;DR: In 2.55, over the first 5 GCDs of an encounter a monk averaged about 10 more potency per GCD than a bard if using their AoE rotation--which is, admittedly, limited due to the CDs you have to use.
    (2)
    Last edited by Krylo; 07-25-2015 at 06:23 AM.

  6. #6
    Player
    Asami_Yukimura's Avatar
    Join Date
    Nov 2014
    Posts
    24
    Character
    Asami Yukimura
    World
    Balmung
    Main Class
    Gladiator Lv 60
    First of all Parsers don't make you stupid, it helps to see what kind of damage you can deal and how to improve on maximizing your class so you don't suck at the game. if you can't maximize dps on a class while doing mechanics then you're most likely bad at the game too! Parsers don't make people stupid! A lot of people are already stupid to begin with. If people are against parsers on this game then they're most likely not willing to self improve and only shows how casual and bad the community is. second of all, why is the tank even shit talking you for in duty finder. Yes you shouldn't be getting out dpsed by a tank to begin with but if he is trash talking to you for no reason then he is most likely an immature individual who needs to grow up and get off his high horse. I out dps people all the time on my tanking classes, but I know for a fact that a lot of people on this game play for fun and there's no need to trash talk them. My 2 cents have been given <3
    (3)

  7. #7
    Player
    m3eansean's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    445
    Character
    Kakashi Hatake
    World
    Brynhildr
    Main Class
    Ninja Lv 70
    I've noticed, that a majority of people who really need improvement on their DPS numbers don't like to be told they are under-performing. Many will hide behind the fact that the content was still cleared, or they had such and such to deal with, but at the end of the day, its someone telling them that they can be better and really excel at their job and they're throwing the baby out with the bathwater and just getting offended at any kind of criticism it would seem.

    I firmly believe, if there was a public in-game parser everyone could see, people would grow up quite fast and establish much more realistic and pragmatic views regarding their potential as DPS. Developing a thick skin is a life lesson.
    (8)

  8. #8
    Player
    Asami_Yukimura's Avatar
    Join Date
    Nov 2014
    Posts
    24
    Character
    Asami Yukimura
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by m3eansean View Post
    I've noticed, that a majority of people who really need improvement on their DPS numbers don't like to be told they are under-performing. Many will hide behind the fact that the content was still cleared, or they had such and such to deal with, but at the end of the day, its someone telling them that they can be better and really excel at their job and they're throwing the baby out with the bathwater and just getting offended at any kind of criticism it would seem.

    I firmly believe, if there was a public in-game parser everyone could see, people would grow up quite fast and establish much more realistic and pragmatic views regarding their potential as DPS. Developing a thick skin is a life lesson.
    Yes they should add a public in game parser so everyone can see where they stand :^) you should go work for SE put it in the game for all us tryhards
    (0)

  9. #9
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by m3eansean View Post

    I firmly believe, if there was a public in-game parser everyone could see, people would grow up quite fast and establish much more realistic and pragmatic views regarding their potential as DPS. Developing a thick skin is a life lesson.
    Having played several other games, two of which have widely available parsers(including the predominant one used here), this is *not* the case.

    People will never "grow up quite fast" and "establish much more realistic and pragmatic views regarding their potential as DPS". They'll continue to bitch about parsers.

    And numbers aren't everything. Nothing more annoying than that one wipe where the DPS that didn't follow mechanics died but still brags about his burst.

    Or those folks thinking HPS > all.
    (5)

  10. #10
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Nadirah View Post
    Having played several other games, two of which have widely available parsers(including the predominant one used here), this is *not* the case.

    People will never "grow up quite fast" and "establish much more realistic and pragmatic views regarding their potential as DPS". They'll continue to bitch about parsers.

    And numbers aren't everything. Nothing more annoying than that one wipe where the DPS that didn't follow mechanics died but still brags about his burst.

    Or those folks thinking HPS > all.
    People do this now...having an in game parser isn't going to change things. This is a fear based arguments to not allow in game parsers. A parser is literally only information, it is up to the people using that information to determine how it is being used.
    (3)

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