Which PvE skills, spells and ability u think will be nerfed for pvp mode?
Up to me we will see SMN burst potential reduced, and even if I don't know how I think Tridisaster will receive a nerf (maybe just a longe cooldown)
Which PvE skills, spells and ability u think will be nerfed for pvp mode?
Up to me we will see SMN burst potential reduced, and even if I don't know how I think Tridisaster will receive a nerf (maybe just a longe cooldown)
Probably a lot of the new 50-60 actions will see some nerfing in PVP. As to which ones, I can't be sure as I only play SCH at 60. I'd say Deployment Tactics would be in for it or we'd give everyone Eye 4 Eye & Adlo almost permanently with the right team.
When I saw Deployment Tactics I tought that Eye for Eye preading would be almost only powerful in PvP, and alwo it has a long cooldown, so I don't think it is so much OP to require a nerf.
They havnt specifically stated that any other PvE skills other than the ones already changed in pvp previously
Where was it stated that SE is thinking of nerfing PvE skills?
Imagine four SCH though, it would be permanently up on all the team. It's a good job we can't use Cleric Stance or we'd be invincible. LOL.
This has always been the case. A few examples are cleric stance is disabled in PvP and sleeps have reduced effectiveness (15s instead of 30s). I don't think this necessarily means there's any more nerfs. A few of the new skills have already had a tooltip with how they are different in pvp since the launch of heavensward, I don't think there's anything new here.
I tought that they would implement new change with the release of the new FL, but yes, maybe not not and I think they meant the provious changes.
So deliverance and fell cleave still exist and fullswing, but not cleric stance, yayyy. :/ balance~
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