I posted an entry on my blog for a crafting rotation for the new lv 60** Gear. In Jade Nephrite's Lodestone Blog I tend to post guides and helpful info from time to time. I made an HQ Griffin Leather... tested the waters with my 1st one and refined it a bit, basically it's the old 3* and 4* rotations with Muscle Memory at the start and a new finishing Progress rotation with the Brand / Name Skills. I'd post it here but I'm being limited to 1000 characters
My stats after consuming HQ Seafood Stew : 719 Craftsmanship / 715 Control / 430 CP
Required Cross-Class Skills:
Tricks of the Trade - lv 15 Alchemist
Comfort Zone - lv 50 Alchemist
Byregot's Blessing - lv 50 Carpenter
Hasty Touch - lv 15 Culinarian
Steady Hand II - lv 37 Culinarian
Muscle Memory - lv 54 Culinarian
Ingenuity II - lv 50 Blacksmith
Manipulation - lv 15 Goldsmith
Innovation - lv 50 Goldsmith
Careful Synthesis II - lv 50 Weaver
This rotation follows previous rotations for 3* and 4* crafts from 2.5 with some added "Muscle" and CP. Since Square-Enix has lowered the proc-rate of "Good" conditions for 35/70 Durability crafts we have to utilize all actions and CP. We begin with Muscle Memory because we can only use it on 1st turn, and in turn it only cost 6 CP as opposed to Piece by Piece that costs 15 CP.
Muscle Memory
Comfort Zone
Inner Quiet
Steady Hand II
Hasty Touch
Hasty Touch
Hasty Touch
Hasty Touch
Hasty Touch
Master's Mend II
Steady Hand II
Hasty Touch
Hasty Touch
Hasty Touch
Hasty Touch
Hasty Touch
Master's Mend
Steady Hand II
Great Strides
Innovation
Byregot's Blessing
Steady Hand
Name of *Element*
Ingenuity II
Brand of *Element*
Brand of *Element*
Brand of *Element*
Careful Synthesis II
In total you need 512 CP, which is 82 more than what you have. This is a long craft so you'll be able to use 2x Comfort Zone = 28 CP. You need to convert at least 3 "Good" Conditions with Tricks of the Trade, actually the min CP needed for this rotation is 420 CP, from the picture you can see I had just enough "Good" conditions as I ended with 10 CP.
The mot important part is the Progress steps. Since I have just 1 Craftsmanship more than the min requirement This should work with 718 as well. Just remember the Brands + Careful Synthesis II need Ingenuity II in effect.
Muscle Memory = 473
Brand of *Element* = 332
Brand of *Element* = 264
Brand of *Element* = 213
Careful Synthesis II = 168
Total = 1450 and we only need 1436.
The Brand / Name of *Element* is not Affinity-based as the Progress steps above were from Leatherworker's "Earth" element. The more you use the Brand there will be diminishing returns, but for just 33 CP this is better than some RNG based progress steps, let's face it after we gather favors for hours and trade in Red Scripts the last thing you want is more RNG and in the 3rd hit it's still giving more than an Ingenuity II - Careful Synthesis II.
Rotation from Page 7
Edit: Sorry I was missing a Hasty Touch in the Rotation, and I changed Manipulation to Master's Mend so 4 more CP.
Edit 2: Added Rath's rotation from page 7
Edit 3: Added Katlyna's rotation from page 14