Page 8 of 17 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 164
  1. #71
    Player
    Xerius's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    191
    Character
    Xerius Falconbridge
    World
    Exodus
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by GunnarWolfram View Post
    Yeah it was made clear that it was to supplement combat classes, but at least in 1.0 I felt needed.
    If memory serves, crafted gear with melds was BIS in 1.0.

    The issue seems to be flying over everyone's heads that doesn't craft/gather though. We're not asking for gear to be BIS. We're not even asking for it to be competitive with raid gear. We're just saying that in the current system there is absolutely no reason for a crafter to make DoW/DoM gear at all. If you were to even attempt it you'd lose millions of gear. Even in months to come, why would you buy crafted gear for several millions? If you're a DoW/DoM you'll have half of you esoteric gear by then and the strats for all the endgame will be set. It doesn't matter how rare an item is if it has no purpose and no amount of adjustments to scrips is going to fix that. I don't think that they realize that more circulating gil is going to increase prices of gear, that no one wants to buy in the first place.
    (2)

  2. #72
    Player
    Valenth's Avatar
    Join Date
    May 2015
    Location
    Ul'dah
    Posts
    296
    Character
    Valenth Guiran
    World
    Lich
    Main Class
    Samurai Lv 80
    Hope they make some nice adjustments. I REALLY wasn't looking forward to more then a year of grinding just for the gear. I mainly play DoW and have DoL on the sideline. Seeing the 45-66 weeks needed to grind... well, it kinda made me lose hope. Also, I'm still waiting for someone to craft those Adamantite Boots of Fending (I wanna look like a silver version of Fray), and with the red scripts as they are now that will at least take several weeks too! xDxDxD
    (1)
    "The world is such a funnier place upside down! ^_^"

    Proud leader of the Word of Love Free Company: http://www.wordoflove.enjin.com/

  3. 07-29-2015 09:55 PM


  4. #73
    Player
    TheCritic's Avatar
    Join Date
    Jul 2015
    Posts
    5
    Character
    Nya Debz
    World
    Siren
    Main Class
    Thaumaturge Lv 67

    Casual not welcome

    The game isn't designed for ppl who have a life. Even though they boost how casual friendly it is, it just isn't. They have daily things to do based on daily cap. Now the average person works and have a family (I hope) given that factor alone there needs to be some kind of stacking of dailies. Square Enix, you can't expect someone who works 7 hrs a day and have things to do and then play the game then go to sleep for work the next day. There needs to be some sort of daily stacks which can be used by the person who has a life to be able to get the benefits per day. If not you might as well charged by the hr or something. Alot of things wrong with the current way everyone obtains items in the game hardcore and ppl who have a life like my self.
    (0)

  5. #74
    Player
    DarkDedede's Avatar
    Join Date
    Nov 2013
    Posts
    646
    Character
    Red Cork
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    Perhaps they should consider having it so all crafters/gatherers can equip the pieces of the same type (as opposed to limiting the gear to one class), with a possible slight bonus to the class the gear was intended for. For example, weaver could get some type of bonus for equipping weaver gear (perhaps similar to GC gear set bonuses), but the weaver gear can also be used for other classes as well. This way there would't be as urgent a need to get this gear for all of the classes. Plus, players would have more options to mix and match their glamours. If the more hardcore players want to invest the time and collect all the pieces, they can choose to do so, but it wouldn't be completely necessary. Players would have more option to earn their gear, as they need it, and to their individual comfort and playstyle preference.

    Edit: Oh, and this option would be a nice alternative for those that currently do not have an abundance of armory space available.
    (1)
    Last edited by DarkDedede; 07-29-2015 at 10:41 PM.

  6. #75
    Player

    Join Date
    Jan 2014
    Posts
    180
    I spent all sunday gathering and or buyng mats i cannot gather and crafting all damn day aurum regis planisphere for 25 scrip one because was the only day i can afford all this time... From someone near MidCore who raid who cap who was multi 50 job before 1 zeta all craft 50 4 lucis... this is insane (And i work on a regular schedule of five days...): Thank you for seeing it. Today i can trade Bladed Steel Jig who cost "Only" one adamantite nugget (5 adamantite ore + 1 darksteel ore, both unspoiled) and one cloud mica whetstone (4 cloud mica) without counting crystals. So, all this effort for 4 scrip once, it means i can cap using around 110 of these, at the cost of only 550 adamantite ore, 110 darksteel ore, 440 cloud mica... I undertood it was to make people become better at crafting without insane gil or grinding (at least in one job), but this isn't true as the result of today. Hope the fix is useful (like x5 or x10 scrip for some recipie or some daily scrip something...)
    (1)

  7. #76
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Zhexos View Post
    Greetings,

    Thank you all for the feedback regarding the acquisition rate of red scrips. Among the various feedback we've been collecting regarding red scrips, we're also aware that players feel that the amount of red gatherers' and crafters' scrips earned is too low which leads to the amount of work to obtain them higher than it should be.

    We're planning to make adjustments in next week's hotfix, so please hang in there a bit longer.
    Is there any plans to adjust favor yields as well? At it stands right now, it's a bare minimum of 30 minutes of favors to craft one material, and that's assuming you get 10 items in each 15 minute period. On average it's anywhere from 60 (4 favors) to 90 minutes (6 favors) assuming you yield 4 gathering drops per favor and 10 of each is needed for an exchange.
    (4)
    Last edited by RiceisNice; 07-30-2015 at 04:06 AM.
    ____________________

  8. #77
    Player
    Jxnibbles's Avatar
    Join Date
    Jul 2015
    Posts
    304
    Character
    Aimori Duciel
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    Yet the crafted DOW and DOM gear is still in a weird spot.
    Takes to long to get the materials so progression raiders do not need it when they start raiding savage.
    Materials are so rare right now, no casual player will be willing to spend that type of money on crafted gear.
    Don't even think most players want them for glamour..
    0 reason to craft the i180 combat gear.
    (0)
    Last edited by Jxnibbles; 07-30-2015 at 09:47 AM.

  9. #78
    Player
    KendraDarkstar's Avatar
    Join Date
    Dec 2014
    Posts
    11
    Character
    Kendra Darkstar
    World
    Behemoth
    Main Class
    Armorer Lv 50

    Dear god yes plesae

    Quote Originally Posted by RiceisNice View Post
    Is there any plans to adjust favor yields as well?
    I really really really hope so. I ran Blue Ooid for 45 minutes earlier today. First 15 minutes - 4 ooid okay. 2nd 15 minutes 2 ooid ugh. 3rd 15 minutes 0 ooid okay I'm logging out doing anything else other than play this terrible RNG game.
    (2)

  10. #79
    Player
    Buckles's Avatar
    Join Date
    Aug 2011
    Posts
    107
    Character
    Buckles Trespen
    World
    Behemoth
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by KendraDarkstar View Post
    I really really really hope so. I ran Blue Ooid for 45 minutes earlier today. First 15 minutes - 4 ooid okay. 2nd 15 minutes 2 ooid ugh. 3rd 15 minutes 0 ooid okay I'm logging out doing anything else other than play this terrible RNG game.
    I just finished 30 minutes of blue ooid farming and got 1.

    1!

    ONE!!!!!!!!!!!!!

    Best use of thirty minutes ever.
    (2)

  11. #80
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    I'm glad they listening. I just got my second piece of gear for miner , legs (already got feet). Hopefully the will increase the amount of red scrips per turn in by triple. My main concern really is the crafting red scrips, if they double the amount of red scrips per turn in PLUS allowe 56-60 stuff to be included it would be ideal. Because getting the mats for the Master 3 recipes is a nightmare and a massive waste of money.

    Oh and this adamantite ores..... Some need 15 of them to make 3 nuggets per recipe, should be x3 per mining.
    (1)

Page 8 of 17 FirstFirst ... 6 7 8 9 10 ... LastLast