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  1. #31
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by Freyyy View Post
    ^ pretty much this, tho I wouldn't consider Dark Dance being half Bulwark since you reduce more damage by blocking than parrying. Add that when the enemy is doing mostly magic damage you also get Dark Mind which is really powerful.
    Maybe on higher level shields but most shields tend to be in the 20% range. I'll have to double check tonight but my shield is ilvl 180 and I'm pretty sure I'm only getting 20% blocks. I know tower shields go up to 30% but I don't believe I have access to one at this ilvl. Still that aside I think it's comparable because even if bulwark is giving you 30% blocks, you can use dark dance 3 times for every 1 bulwark.
    (0)

  2. #32
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Yorumi View Post
    Maybe on higher level shields but most shields tend to be in the 20% range. I'll have to double check tonight but my shield is ilvl 180 and I'm pretty sure I'm only getting 20% blocks. I know tower shields go up to 30% but I don't believe I have access to one at this ilvl. Still that aside I think it's comparable because even if bulwark is giving you 30% blocks, you can use dark dance 3 times for every 1 bulwark.
    The Hive Scutum (i190) is a tower shield and it blocks 28%. As we'll get more and more ilvls with future patches shield block values will most likely become more and more powerful until the next expansion like it did in 2.0 -> 2.4.
    (0)

  3. #33
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    We cant say how much. The increase in block between the hive scutum and the alexander tower shield might not even increase it 28% to 29%.

    Certainly its interesting that it scales, but you would also note that

    dark dance: 20 seconds up, 40 seconds down.
    bulwark: 15 seconds up, 165 seconds down.

    These arnt really comparable. Dark Dance just for the 30% parry is great, and when the 20% dodge applies is fantastic.
    (0)

  4. #34
    Player
    Keltraeng's Avatar
    Join Date
    Nov 2014
    Posts
    111
    Character
    Warhawk Xumaximus
    World
    Leviathan
    Main Class
    Marauder Lv 60
    People who haven't hit 60 on dk need to stop posting crap.....it's not the same and the rotations change abit from lvl 52 :/
    (0)

  5. #35
    Player
    SpecialKK's Avatar
    Join Date
    Dec 2013
    Posts
    172
    Character
    Kulit Kulitin
    World
    Adamantoise
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Faytte View Post

    These arnt really comparable. Dark Dance just for the 30% parry is great, and when the 20% dodge applies is fantastic.
    Dark dance doesn't have great synergy though. DADD would be great, especially against mobs of enemies except our #1
    Mp regen tool in that scenario relies on us getting hit.

    I think SE had the idea of stance dancing for DRk, relying on BP while in grit while bw and DADD. The problem is that switching is on cool down and costs us valuable MP.

    Some slight tweaking and Drk should more than hold its own
    (0)

  6. #36
    Player
    SpecialKK's Avatar
    Join Date
    Dec 2013
    Posts
    172
    Character
    Kulit Kulitin
    World
    Adamantoise
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Faytte View Post

    These arnt really comparable. Dark Dance just for the 30% parry is great, and when the 20% dodge applies is fantastic.
    Dark dance doesn't have great synergy though. DADD would be great, especially against mobs of enemies except our #1
    Mp regen tool in that scenario relies on us getting hit.

    I think SE had the idea of stance dancing for DRk, relying on BP while in grit while bw and DADD. The problem is that switching is on cool down and costs us valuable MP.

    Some slight tweaking and Drk should more than hold its own
    (0)

  7. #37
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Faytte View Post
    These arnt really comparable. Dark Dance just for the 30% parry is great, and when the 20% dodge applies is fantastic.
    With the way parry and evasion checks work in this game, the 20% dodge actually EATS AWAY at the 30% parry. Reducing the amount of total attacks parried. So the skill kind of screws itself up.

    Also Dark Dance and Bulwark have a glaring problem, being unreliable because they are RNG. On a string of attacks they are nice, but when you want to reduce tank busters, both skills suck.. Bulwark being better because 60% > 30%, but that still does not guarantee a block/parry on incoming tank buster. Even when talking a big number of incoming attacks, you may just be darned unlucky and not parry at all, example: Rapid Sever in Fractual. I had moments where I had 0-2 attacks parried only. Yes, I've had times where I parried 5 and only got hit by 1, but that's my luckiest day. I think I sacrificed a lalafell for that to happen.
    (0)

  8. #38
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    The skill doesn't screw itself up. Evade is more powerful then Parry and Block due to being 100% mitigation. You are popping a defensive cooldown. If you evade you say "thank you for mitigating that hit 100% RNG," and move on. The flaw of evasion is that it to my knowledge works on some other BS and considers the opponents accuracy. If something has high accuracy you won't evade.

    evades mitigation is directly equivalent to its chance so if you evade even 1% more its better then then increasing your Parry rate 5%.

    Why does anyone bring up tank busters for Dark Dance its like bringing up awareness as a defensive cooldown. Crits themselves are 'unreliable' damage and awareness is one of the worst Cds in the overall game. Who gives a shit though. Time and place.
    (0)
    Last edited by Hundred; 07-25-2015 at 05:39 AM.

  9. #39
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    I actually didn't realize dark dance's short cd. I should use it more often.
    (1)

  10. #40
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    Quote Originally Posted by Keltraeng View Post
    People who haven't hit 60 on dk need to stop posting crap.....it's not the same and the rotations change abit from lvl 52 :/
    Who is that directed to? DRK was my first 60, and what i used to clear most content first before moving to paladin and eventually settling on war as my main. To which

    paladin <<< dark << war in terms of my preference at this point. War and Dark work well in all fights give or take, bring good damage and the like

    Paladin has great mitigation in 'some' fights, terrible in others. Their utility is very clunky at the moment and hardly a reason to pick them over another tank.
    (0)

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