I feel like I'm playing it wrong, either that or I am not seeing the huge damage nor the "decent" mitigation that it has.
It feels like a PLD without block. I feel like I'm taking a lot more damage without really giving any more in terms of self healing or mitigation. Do you guys use soul devourer (even though it is 20 less potency) rather than delirum spam?
PLD get block, WAR get parry + self healing, DRK get worse self healing...and nothing else. I feel like they need something here, just to smooth out autoattack damage.
Darkside drains so much mana I am lucky if I can get 1 dark arts per minute, using Dark Passenger as well.
Dark Arts uses so much mana that on prolonged fights I do not use it - in favor of using unmend as I run out of TP (unmend, assuming you are out of TP is more efficient per point of mana, even with darkside up).
The heal from soul devourer, even with dark arts, still feels very low. Maybe 7% of my health?
Mana upkeep without blood weapon just feels impossible...I am fighting a losing battle vs darkside.
I checked my usage, and with full syphon > delirium rotation, I gain roughly 1/5th of a dark arts back every time. 5x3 rotation is something like 40 seconds per dark art.
Out of grit, I feel extremely squishy compared to my PLD. I do enjoy spamming ~4 dark arts in a row, but I feel like it isn't even that much more burst. On paper, it is something like 500 more potency than PLD in similar scenario...only if the PLD doesn't have FoF, and FoF is up every 90 seconds, compared to blood weapon's 45. So I'd say its almost a wash here as well.
Bottom line is, I feel like I'm missing something. I don't want to dump on DRK, I just want to learn why it feels like I'm taking more damage and doing meh damage compared to my PLD.
On a related note, why won't they let me use blood weapon with grit? Mana regen without it is horrifying.