Sounds ok to me but no such minor change will happen that will force them to adjust every single bit of content difficulty. For the same reason my wish wont come true.

What I would like to see are multiplayer limits. For every bar used a person can join the limitbreak.

A Mage will add circular range and damage
A Melee will add damage and damage
A Healer will add circular range and heal (rez if range is used 3 times in the limitbreak)
A Ranged will add length range and damage.
A Tank will add 10% DR

If only one or two People join a lb3 the first Person Counts multiple times.

e.g.
A BLM SCH SMN will AOE rez (to 33% health due to only one healer involved) with moderate aoe damage attached.

A NIN and a WHM doing a lb 3 will do High Dam (ninx2) in a small aoe radius with a little heal attached in it.

A MCH, MNK and a DRG will do very high damage in a small linear aoe radius.
(This would ofc be subpar because Drg first mch second would have the same effect - added it just to show a little bit of coordination would improve the performance)