hello. i think it would be cool to see a change here.


maybe one of the following?

a.) increased radius to something like that of Sacred Soil.
b.) cooldown reduced from 90seconds to 60seconds
c.) either a positive effect for allies or a negative effect for enemies.

i personally prefer B, just because :P however, option C really wouldn't be so bad. option C could add a little something to make WHM a little more interesting.

when we look at Assize and Tetragrammaton we can see they are instant usage types. these are more for those 'oh shit' moments. however, Asylum is a Heal over Time action. i don't think it should be something that needs to be saved for some 'oh shit' moment.

maybe none of my suggested changes are ideal. anyhow, i just think it should play a more intricate part in our healing.