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  1. #11
    Player
    Wasselin's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    335
    Character
    Wasselin Kainz
    World
    Faerie
    Main Class
    White Mage Lv 100
    What if it was just visible to the player?
    (1)

  2. #12
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Ayuhra View Post
    But I'm sure server stress is the reason they don't allow this.
    That the simple addition of pets to instances would stress out the servers is just so funny to me.
    (1)

  3. #13
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Ashkendor View Post
    No please. The less targetable things wandering around in instances, the better.
    You can set things up in the options to disallow the targeting of minions.
    (0)
    A true paladin... will sheathe his sword.

  4. #14
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by WellFooled View Post
    You can set things up in the options to disallow the targeting of minions.
    But I LIKE being able to target them, just not in an instance where 50 other mobs are running around me in circles.
    I like to interact with them in the overworld. But I don't see why I should have to disable that every single time I enter a dungeon and then turn it on again when I leave =_=
    (2)

  5. #15
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Atoli View Post
    But I LIKE being able to target them, just not in an instance where 50 other mobs are running around me in circles.
    I like to interact with them in the overworld. But I don't see why I should have to disable that every single time I enter a dungeon and then turn it on again when I leave =_=
    A good point, in which case a new option to disable targeting them in dungeons would be a great solution.
    (0)
    A true paladin... will sheathe his sword.

  6. #16
    Player
    Rekujin's Avatar
    Join Date
    Jan 2015
    Posts
    151
    Character
    Rekuja Azalon
    World
    Ravana
    Main Class
    Bard Lv 100
    lol "server stress" c'mon guys :\ do you really fall for that excuse?

    Make them non-targetable in dungeons, I don't see the problem? other games let you have pets in dungeons and nobody has issues with that.
    (3)
    Rekuja Azalon

  7. #17
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Atoli View Post
    But I LIKE being able to target them, just not in an instance where 50 other mobs are running around me in circles.
    I like to interact with them in the overworld. But I don't see why I should have to disable that every single time I enter a dungeon and then turn it on again when I leave =_=
    You can set it up so you can only target them with weapon sheathed. I have my settings so only thing i can target when weapons drawn are enemies and objects (for dem mechanics), but with them sheathed I have it so I can target everything.
    (1)

  8. #18
    Player
    Jatoi's Avatar
    Join Date
    Aug 2013
    Location
    Far, far away.
    Posts
    386
    Character
    Wren Snakelily
    World
    Balmung
    Main Class
    White Mage Lv 100
    Sounds so pointless.
    (1)

  9. #19
    Player
    Xystic's Avatar
    Join Date
    Oct 2013
    Posts
    734
    Character
    Belcross Panda
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Naunet View Post
    That the simple addition of pets to instances would stress out the servers is just so funny to me.
    The minions are more than static meshes and blank actors. They have their own scripting that are continuously running when they are loaded. You will notice that even if you don't interact with them, they have their own movements and randomness of interactions, meaning, as soon as they are summoned their scripts are running. You open 2 million running scripts in the dungeon server and you can expect a slow response from the server. Your not simply loading up a picture here.
    (1)

  10. #20
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    I've got nothing against minions, they're cute and all that, but I'll keep my baby opo-opo for around town play. When I zone in to a dungeon or raid, I'm there to play. There's a clearly defined goal for us to clear the content. When a magitek colossus, or other beastie of your choice comes barreling at me, I want to focus on what's happening. I don't need to see the entire band of wind up Scions getting in my way. If they implemented them in a way where a player can disable seeing other's minions, and especially to avoid targeting them without having to mess with all my target filtering, then I could at least offer a show of indifference. As it is, I prefer keeping them out of instances.
    (0)

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