Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 27
  1. #11
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Sanghelios View Post
    Best would be when they would remove tomes completely out of frontlines, so the whole "I dont care about the result of this match" pve player train would have an end.
    Don't be silly—the que's will get longer. On top of that, its nice being able to gear pvp glamour and pve at the same time through tomes.
    @op #RemoveGCrestrictions
    (0)
    YouTube.com/c/iBluairjgr

  2. #12
    Player TheWaywardWind's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    290
    Character
    Alexander Miller
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Nektulos-Tuor View Post
    How to fix PvP in FFXIV in three little easy little steps...

    1. Allow anyone from any grand company per side.

    2. Remove PVP experience AND ranks, they are silly and stupid. Add actual experience. The same amount for doing a level 51-59 dungeon.

    3. Add a large chunk of experience and or 40 law/ esotics a day for doing (not winning) PvP Frontline que.

    1. I'm opposed to this, but whatever.

    2. No.

    3. It's already there.

    Thanks for posting!
    (2)

  3. #13
    Player

    Join Date
    Jun 2014
    Posts
    625
    Quote Originally Posted by TheWaywardWind View Post
    1. I'm opposed to this, but whatever.
    care to put your reasoning forward for opposing the largest hindrance to FL queue times?
    (0)

  4. #14
    Player
    Cidolfas86's Avatar
    Join Date
    Oct 2014
    Location
    Ul'dah
    Posts
    119
    Character
    Cidolfas Orlandu
    World
    Goblin
    Main Class
    Warrior Lv 60
    Quote Originally Posted by CeveArthu View Post
    care to put your reasoning forward for opposing the largest hindrance to FL queue times?
    most reasons people give boil down to roleplaying and or rooting for the home team/thinking your GC uses "Special tactics" that the others dont use (news flash they do)/not wanting to play with the bads from other GCs. i dont expect any answer he gives to differ from the norm having lurked the pvp section for awhile now.

    I have yet to here a convincing reason why keeping GC restrictions is a net boon compared to increased que times and actually being able to play the mode. Most anyone experiencing good que times right now is because A.) people rushing to play the new mode and B.) your GC is understaffed deflating your numbers to something definitely outside the norm
    (1)

  5. #15
    Player
    Sirius-Khan's Avatar
    Join Date
    Sep 2014
    Posts
    141
    Character
    Alucard Greywulf
    World
    Balmung
    Main Class
    Black Mage Lv 60
    They should remove the GCs and let people check 2 different teams to que for 1. being people that actually want to pvp and team 2. those that are there just for the glamour and cares nothing about winning.
    (1)

  6. #16
    Player
    Timat's Avatar
    Join Date
    Jan 2015
    Posts
    148
    Character
    Kane Shadowbane
    World
    Jenova
    Main Class
    Samurai Lv 70
    Even WOW is moving to a mercenary mode that allows people of a faction to fight with the opposite side to help out que/population imbalances.
    (0)

  7. #17
    Player
    Geologo's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    472
    Character
    Leinas Kroma
    World
    Ragnarok
    Main Class
    Armorer Lv 90
    I "agree" with only your "Allow anyone from any grand company per side." but they seems that want mantain the GC requirement, so I would like to suggest something like:
    If you had enlisted in all the GC (and maybe achieved the horse with all of them), you can take part to FLs as mercenary with lower reward or even whitout reward, JUST FOR FUN.
    Even if it will be accessible to a small part of players it will improve a lot queue time :/
    (0)

  8. #18
    Player
    Aiden_Volkov's Avatar
    Join Date
    Jan 2015
    Location
    Catalunya
    Posts
    79
    Character
    Rhyo Bjorn
    World
    Zodiark
    Main Class
    Warrior Lv 60
    I agree with Sirius-Khan really we wanna kill and be killed, and win, kill people not bots and get the exclusive PVP gear for glamour and we wanna do it faster. For all who wanna play hours and hours like me because ists funny beat peple more than bots, delete GC restriction, put only 2 teams, or whatever so we can play and play and play again pvp very faster and be happy.
    (0)
    lllllllll

  9. #19
    Player
    Juen's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    33
    Character
    Jun Chen
    World
    Leviathan
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by Nektulos-Tuor View Post
    How to fix PvP in FFXIV in three little easy little steps...

    1. Allow anyone from any grand company per side.

    2. Remove PVP experience AND ranks, they are silly and stupid. Add actual experience. The same amount for doing a level 51-59 dungeon.

    3. Add a large chunk of experience and or 40 law/ esotics a day for doing (not winning) PvP Frontline que.
    1. I would prefer this but looks like they wont ever fix it.

    2. New pvp is set to level 60, of course you can just say that SE could remove the restriction to certain pvp maps, FL being around level 30-50 and Seize 51-60. However if that DID happen, a lot pvpers would be mad because their team would consist of underleveled/geared players.

    They should add in more rewards for ranks/wins.

    3. Roulette.
    (0)

  10. #20
    Player
    BannedatRegistration's Avatar
    Join Date
    Jun 2015
    Posts
    68
    Character
    Sasori Redsand
    World
    Behemoth
    Main Class
    Machinist Lv 60
    WoL vs WoD

    allow players to chose a side in the MSQ and have World of Warcraft inspired pvp with Frontline-ish functions

    it's lore friendly, allows for advanced story telling (can still be on rails), and gives players (at least) the feeling of being in control of their character's destiny
    (0)
    In The FC Workshop Like...

    hiddencolorsfilm.com - melanoidnation.org - africancreationenergy.com - asafogunclub.com

Page 2 of 3 FirstFirst 1 2 3 LastLast