


I honestly don't care, I have not done roulette for two weeks now and have not played at all this week except to check ventures. Most likely done with the game as I came back for 3.0 expecting better things then what we got.
I was just making an observation.
Last edited by Wobble; 07-23-2015 at 05:32 AM.
Player


3.1 will bring the next 24-man raid... And if the past is anything to go by, the ilevel for drops in that raid will be i200. With a loot lockout of one item per week.
Making Esoterics uncapped around the same time does not really make sense...
Esoterics will likely go uncapped only with 3.2. It is however possible and reasonable to increase the weekly cap with 3.1.
Glad I decided to make 2 characters so I can get 450 per char.

Shameless bump. +1
With the addition of a lot of new classes, I thought they would've gone with law prices with esos as well. In the end it's the same system as before withthe exception that the wep is *slightly* cheaper.
To get a full set of i200 Esoteric Gear it will be the following time lengths.
6,375 Esoteic Tomes total for the full set both left and right side, plus weapon.
It'll take 14 weeks and 2 days of consistently capping Esoterics. Which is about 3.5 months and that puts us in October and mid-November which is a great time for 3.1 to be rolled out.





I do like the idea of keeping the cap job spesific, but I can't imagine Square being up for it. At least not yet.
No, the instant gratification generation should be fought at every turn.
If they increased the cap or made it per job, those people would cancel their sub that much faster. Instead of subbing for 3 months and then playing 3.1, they would play for 1 or 2 and then cancel sub until 3.1. SE is still a business, after all. The cap is designed so that you will complete your Eso gear aroud the time 3.1 is out. There is nothng wrong with that.
You.....you do realize if it was cap per job, not character, that people would have to play more, not less......right? Daily bonuses are once per day, if people are trying to gear alts with cap per job......they'll lose the bonus for all but the first go round.No, the instant gratification generation should be fought at every turn.
If they increased the cap or made it per job, those people would cancel their sub that much faster. Instead of subbing for 3 months and then playing 3.1, they would play for 1 or 2 and then cancel sub until 3.1. SE is still a business, after all. The cap is designed so that you will complete your Eso gear aroud the time 3.1 is out. There is nothng wrong with that.
Do explain though how giving people more things to grind would actually make them play less. Serious question, no sarcasm.
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