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Thread: Esoteric cap

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  1. #1
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Tagihi View Post
    you know people should be happy myth cap back in day 2.0 was cap 300 per week.

    450 is fine you can still get i190 in few days.
    I honestly don't care, I have not done roulette for two weeks now and have not played at all this week except to check ventures. Most likely done with the game as I came back for 3.0 expecting better things then what we got.

    I was just making an observation.
    (0)
    Last edited by Wobble; 07-23-2015 at 05:32 AM.

  2. 07-23-2015 05:22 AM

  3. #3
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Wobble View Post
    What's funny to me is the fact the weekly is capped at 450 but you can hold 500
    That is the scrips for crafting/gathering, not the esoterics and its to encourage you to spend them as you get them rather than hold on to them.
    (0)

  4. #4
    Player
    Nekodar's Avatar
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    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    3.1 will bring the next 24-man raid... And if the past is anything to go by, the ilevel for drops in that raid will be i200. With a loot lockout of one item per week.
    Making Esoterics uncapped around the same time does not really make sense...

    Esoterics will likely go uncapped only with 3.2. It is however possible and reasonable to increase the weekly cap with 3.1.
    (0)

  5. #5
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    Glad I decided to make 2 characters so I can get 450 per char.
    (0)

  6. #6
    Player
    ShaneDawn's Avatar
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    Jan 2015
    Location
    New Gridania
    Posts
    483
    Character
    Shannon Dawn
    World
    Moogle
    Main Class
    Bard Lv 90
    Shameless bump. +1

    With the addition of a lot of new classes, I thought they would've gone with law prices with esos as well. In the end it's the same system as before withthe exception that the wep is *slightly* cheaper.
    (0)

  7. #7
    Player
    AdamuKun322's Avatar
    Join Date
    Aug 2013
    Posts
    684
    Character
    Sinon Everglade
    World
    Ultros
    Main Class
    Gladiator Lv 80
    To get a full set of i200 Esoteric Gear it will be the following time lengths.

    6,375 Esoteic Tomes total for the full set both left and right side, plus weapon.
    It'll take 14 weeks and 2 days of consistently capping Esoterics. Which is about 3.5 months and that puts us in October and mid-November which is a great time for 3.1 to be rolled out.
    (0)

  8. #8
    Player
    Gramul's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    I do like the idea of keeping the cap job spesific, but I can't imagine Square being up for it. At least not yet.
    (0)

  9. #9
    Player
    Kaedan94's Avatar
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    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    No, the instant gratification generation should be fought at every turn.

    If they increased the cap or made it per job, those people would cancel their sub that much faster. Instead of subbing for 3 months and then playing 3.1, they would play for 1 or 2 and then cancel sub until 3.1. SE is still a business, after all. The cap is designed so that you will complete your Eso gear aroud the time 3.1 is out. There is nothng wrong with that.
    (2)

  10. #10
    Player
    Ayanno's Avatar
    Join Date
    Jun 2014
    Posts
    146
    Character
    Ayanno Kannagi
    World
    Siren
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kaedan94 View Post
    No, the instant gratification generation should be fought at every turn.

    If they increased the cap or made it per job, those people would cancel their sub that much faster. Instead of subbing for 3 months and then playing 3.1, they would play for 1 or 2 and then cancel sub until 3.1. SE is still a business, after all. The cap is designed so that you will complete your Eso gear aroud the time 3.1 is out. There is nothng wrong with that.
    You.....you do realize if it was cap per job, not character, that people would have to play more, not less......right? Daily bonuses are once per day, if people are trying to gear alts with cap per job......they'll lose the bonus for all but the first go round.

    Do explain though how giving people more things to grind would actually make them play less. Serious question, no sarcasm.
    (2)

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