Quote Originally Posted by Serret View Post
+ give me Capture the Flag some armorsmith+mch guild colab crafted rocket boots and i'll be happy
+ add some kind of mercenary system that allows players to sign up as members of opposing factions if the queues are too long
This seems to be the most prevalent thoughts on how to fix PVP.

#1) Fix the queues. When people want to PVP, accessibility is what matters most. The goal should be sub-five minute queues for all players. Allowing people to queue to fill in for any faction seems to be the easiest band-aid.

#2) Smaller PVP maps and teams. Right now, we have one mode: zerg. We need an objective-based map (like CTF) where one's individual performance can make a difference. If we keep the GC restrictions, perhaps filling people into an 8 v 8 match to keep the queues churning at a good pace will counteract the fault of being at the mercy of the least-queueing GC. It is of the utmost importance that a mode like this is unrestricted and fills 8 people in regardless of class. Similar to Frontlines, people can change class at their base, if they so desire.