The crux of the matter is, when it comes to whether classes are balanced, if you MUST take a certain job over the others or feel like "We should have brought that job along instead", then it's not balanced.
The crux of the matter is, when it comes to whether classes are balanced, if you MUST take a certain job over the others or feel like "We should have brought that job along instead", then it's not balanced.
In that case lets make all jobs into one job and name it onion Knight.
Really though, no matter the situation as long as there is differences between the jobs there is always going to be a "best" and a "worse". Just because people feel they should have brought another job along, doesn't make it unbalanced.
PLD does need some upgrades to either it's supportive role or DPS though. Leaning towards the DPS stance though because in all situations a good healer will make PLD's healing abilities obsolete since every set-up is suppose to be able to do everything.
I don't know if it has been mentioned yet but spells get interrupted after a certain damage threshold is passed.
So, you can pop Rampart / Foresight / Sentinel (or Hallowed Ground) to reduce incoming damage below the threshold and allow yourself to cast uninterrupted.
The obvious issues with this is when the damage is so high (Alexander Savage) that defensive cooldowns still don't prevent interruption. In regular Alexander + EX Primals it works pretty well, though.
It's a rather flawed class atm. Dps is low, Enmity is low, a clunky heal that best works as an ot (it's to slow and negates your main class advantage as a tank of that shield). The combos amd potency of paladins has to be reviewed if so many fights will have magical busters which largely places paladins behind every tank in mitigation while still suffering from their intended weakness. Paladins have the worst time offensive tanking as well out of all three tanks since sword oath does nothing to enhance Enmity generators.
Sword Oath should increase all potency by 25%
On average, it would add around 50 potency to our weapon skills, so it wouldn't change that much from the actual potency boost.
But it would be cumulative with our enmity multiplier AND worked with Clemency
On the long run, however, I don't think our DPS is low, since we're the only tank who can spam its best combos without spending any additionnal ressource.
Last edited by Reynhart; 07-27-2015 at 06:55 PM.
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