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  1. #11
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Autoattacks don't seem to interrupt my clemency.

    It is also meant as an OT tool to heal the MT (its 1800 potency if you cast it on someone else) and is not meant to be a pali self heal thing.

    I'm fine with it being interruptable.

    It is sad that barring high SKS you can't cast it during discoid on A4 to help your healers out, discord hits are slightly too fast.
    (0)

  2. #12
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    Quote Originally Posted by pandabearcat View Post
    Autoattacks don't seem to interrupt my clemency.

    It is also meant as an OT tool to heal the MT (its 1800 potency if you cast it on someone else) and is not meant to be a pali self heal thing.

    I'm fine with it being interruptable.


    It is sad that barring high SKS you can't cast it during discoid on A4 to help your healers out, discord hits are slightly too fast.
    1) In normal alex sure, in savage, even a vit tank can be interrupted from a1's autos (im a vit tank)
    2) This is your opinion. Nothing anywhere stats what it is meant to be used for. The fact it has an extra use when targetting others does not mean its the main purpose of the ability.
    3) Are you also fine with it stopping your block and parries? I'm curious cause, not all busters have big cast bars. Some pulse over time (rage of bahamut, etc).
    4) Nothing about it moving to a GCD from a spell really is disruptive, right? We have other gcds that consume mana (flash). Look at Darks Knights--lots of abilities consume mana, without being spells. It being a gcd means it will work off our skill speed, not be interrupted and not have a negative interaction with our defenses.

    Not sure what is wrong with that. It still costs about 40% of our total mana bar--its not as if you will be spamming it one way or another.
    (3)

  3. #13
    Player
    Slaygeist's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Silwethryn Andlevrehn
    World
    Lamia
    Main Class
    Paladin Lv 58
    I would love Clemency to be a GCD skill but that does increase the power of it a fair bit. It would be much easier to time the heal landing, would be usable in more scenarios as it avoids interruption, and would be usable while moving. All of that sounds awesome to me but I assume they would have to balance the potency of the skill in that case.
    (0)

  4. #14
    Player
    RhazeCain's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Rhaze Cain
    World
    Behemoth
    Main Class
    Marauder Lv 60
    I see Stoneskin being cast plenty of times by MT. Usually when boss is doing some long cast ability. Clemency should be same in terms of getting interrupted.

    Obviously usable by OT.

    And I don't hear anyone arguing that it isn't a nice heal potency-wise.

    Sounds OK to me. And quite happy with some skills being merely "OK".
    (1)

  5. #15
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Faytte View Post
    1) In normal alex sure, in savage, even a vit tank can be interrupted from a1's autos (im a vit tank)
    Alexander Savage is i190/i200 content. You are getting interrupted because you are undergeared.
    (0)

  6. #16
    Player
    RayneBoemir's Avatar
    Join Date
    Jul 2014
    Posts
    316
    Character
    Rhotitar Bhaldeyrasyn
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    So use it when you know you aren't going to be interrupted (boss turns to do an aoe etc)
    (0)

  7. #17
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    In PvP Clemency works the same as all the Mage spells. Any inc damage will interrupt it - like an auto-attack from a SCH

    It's nice for reducing down time, but unless Hallowed Ground is on it's limited to between encounters and kiting.

    Not sure if Cover > Clemency has interrupts, will try
    (0)

  8. #18
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    Quote Originally Posted by Ultimatecalibur View Post
    Alexander Savage is i190/i200 content. You are getting interrupted because you are undergeared.
    I'm i186 atm with a full vit build, using food. You still get interrupted in A1(savage) from autos, which is a far cry from the sort of damage we saw between autos in a3 vs a1 (normal).
    (0)

  9. #19
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    Quote Originally Posted by RayneBoemir View Post
    So use it when you know you aren't going to be interrupted (boss turns to do an aoe etc)
    I.E when the healers have already healed you and you dont need the extra healing? KK.
    (0)

  10. #20
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by pandabearcat View Post
    It is also meant as an OT tool to heal the MT (its 1800 potency if you cast it on someone else) and is not meant to be a pali self heal thing.
    No, it's still 1200 on your target.
    If you're not the MT, healing you for 600 potency is not that important.

    As for interruption, I don't find it that gruesome. Maybe it's because of years playing FFXI, but it's not that difficult to time your cast between hits, considering that you can't be interrupted after your casting bar reach a certain threshold. Of course, you may be avoiding popping each GCD right away, but surviving is more important.

    As for removing casting time of Clemency, I think it would be a bit too powerful to have an instant 1200 healing spell
    (1)
    Last edited by Reynhart; 07-23-2015 at 05:50 PM.

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