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  1. #1
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by pandabearcat View Post
    It is also meant as an OT tool to heal the MT (its 1800 potency if you cast it on someone else) and is not meant to be a pali self heal thing.
    No, it's still 1200 on your target.
    If you're not the MT, healing you for 600 potency is not that important.

    As for interruption, I don't find it that gruesome. Maybe it's because of years playing FFXI, but it's not that difficult to time your cast between hits, considering that you can't be interrupted after your casting bar reach a certain threshold. Of course, you may be avoiding popping each GCD right away, but surviving is more important.

    As for removing casting time of Clemency, I think it would be a bit too powerful to have an instant 1200 healing spell
    (1)
    Last edited by Reynhart; 07-23-2015 at 05:50 PM.

  2. #2
    Player
    RayneBoemir's Avatar
    Join Date
    Jul 2014
    Posts
    316
    Character
    Rhotitar Bhaldeyrasyn
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    So use it when you know you aren't going to be interrupted (boss turns to do an aoe etc)
    (0)

  3. #3
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    Quote Originally Posted by RayneBoemir View Post
    So use it when you know you aren't going to be interrupted (boss turns to do an aoe etc)
    I.E when the healers have already healed you and you dont need the extra healing? KK.
    (0)

  4. #4
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    In PvP Clemency works the same as all the Mage spells. Any inc damage will interrupt it - like an auto-attack from a SCH

    It's nice for reducing down time, but unless Hallowed Ground is on it's limited to between encounters and kiting.

    Not sure if Cover > Clemency has interrupts, will try
    (0)

  5. #5
    Player
    EnaChleo's Avatar
    Join Date
    Jul 2015
    Posts
    33
    Character
    Ena Chleo
    World
    Gilgamesh
    Main Class
    Summoner Lv 60
    (I do not have pld leveled, but it's SIMILAR in use to stoneskin when I played)

    I've only played tanks casually in ARR, but if I ever saw a healer die I'd try to stoneskin as a big cast attack was coming out.

    Annoying part was stoneskin would often land too late and the attack bypasses it, almost nullifying the reason I used it, clemancy isn't something I'd use every tank hit, but when I know my healer is strained, and I can give them extra wiggle room, I don't see why not if it can save a wipe.
    (1)

  6. #6
    Player
    HeavensSword's Avatar
    Join Date
    Dec 2014
    Location
    Ul'dah
    Posts
    338
    Character
    Marik Landzaat
    World
    Leviathan
    Main Class
    Dragoon Lv 70
    I should ding 58 on my PLD tonight so I expect to play with it some, but anybody here play a NIN or PLD in FFXI? Can you not time the cast of Clemency between attacks like you could in 11? I was fully expecting Clemency to work like stoneskin does, so I really don't have an issue with interrupts. The only thing I would love is if they allowed us to block while casting which was possible in FF11.
    (0)

  7. #7
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    During a period where you are low you have two healers on you. The difference of 20% vs 30% healing is not going to be so perfect as to not result in some over healing. There are some exceptions to this like A1 savage and A2 savage, but in Rav EX and what I PRESUME will be a3/a4, the 10% I think largely gets lost in the wood work.

    In any case, the 'massive' cds paladins have are not as massive as you think when you discount the shield. The shield 'is' important and not being able to block during clemency largely results in the ability being resigned to OT when savage auto attacks can interrupt it.
    (0)

  8. #8
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    I use it in combination with Cover most times. Then voke + whaterver to get mah monster back. No interrupts most of the time that way. But sheltron before clemency works, or at least that's what I like to believe.
    (0)

  9. #9
    Player
    Fue's Avatar
    Join Date
    Jan 2014
    Posts
    160
    Character
    Washed Up
    World
    Phoenix
    Main Class
    Monk Lv 80
    Quote Originally Posted by Reynhart View Post
    I still don't understand why people calculate mitigation this way...averegade mitigation is not relevant because you don't use mitigation cooldown for auto-attacks.
    Sentinel reduces 10% more damage than its counterpart on one tankbuster and neither cooldown will be ready for the next, so it's better.
    Actually vengeance is up for every buster in a1 savage so is everything else warrior has except holmgang.
    (1)

  10. #10
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Fue View Post
    Actually vengeance is up for every buster in a1 savage so is everything else warrior has except holmgang.
    I haven't done A1S yet.
    One buster every two minute is a really slow pace
    (0)

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