Quote Originally Posted by Physic View Post
you realise that your guard rate will probably drop dramatically now right? the advantage of having a manual guard was that it had a much higher rate of blocking. It was a prolly a little to hax/unbalanced with the stamina cost gone so they had to do this but ehhh.

Thats why they extend the durations of skills that proc on guard, it will be way more random now. Personally i think its overall a loss to the job as far as control goes, but kinda knew it was coming once guard had no cost (no stamina associated with it)
Aye, I'm sure it will. However, this will introduce the opportunity for us [tanks] to pursue gear/drops/materia that'll boost chances to block - I'm excited to see what's in store for that.

Plus, I'd sure be surprised if the Paladin job didn't have any shield block-rate boosting traits/abilities/whatever when it comes out; not to mention the "AF" gear too.