Quote Originally Posted by Cycloptichorn View Post
This is the real question - will the animation/message for guard be obvious enough to let me know when Phalanx can be triggered, and when it can't?
I remember seeing a post from one of the community reps quoting whoever the guy in charge of this is that they plan on adjusting how abilities light up - specifically taking into consideration that TP isn't the only requirement to use the ability (such as Phalanx). Though it's not listed in this patch notes it would be nice if its omission was an "oops" lol.