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  1. #11
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Quote Originally Posted by Reaujien View Post
    I detested the need to use the ability "Guard". I would have liked to have seen "Guard" turn into a mode of some sort - something like how "Defender" is now:

    e.g. "Guard" - allows the chance to block incoming attacks. Attack power is reduced while guarding.

    However, I'm happy with the shield/blocking changes announced in the patch notes. Maybe the Palading job will have more buffs/actions that are geared more towards shields.
    Yea, I was definitely hoping for that. Exactly actually.

    To build on that idea a little, I think it would be cool if all classes had 'stances' that would affect their play style. For example, PUG could have a counterstance in which they counter more but do less damage on ws and auto-attack. Alternatively they could have an 'attack' stance in which they do more damage but counter/evade less. Lancer could influence their enmity or tp generation, so that generate tp quicker but generate more enmity, or something. Just speculating. Could be cool.
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    Last edited by Gidonoidon_Sur; 10-01-2011 at 03:35 AM.