Quote Originally Posted by aerialrave View Post
Ha ha ha...? Deathflare does not require it's target to be Stunned, Rooted, or Slept like Between The Eyes needs. Machinist cannot put someone to sleep, and both of their stuns are melee range only. So the only reliable way to proc it is Foot Graze, and that root gets removed as soon as someone so much as sneezes on the target (hint: your autoturret can remove the root as well).

Fell Cleave is also melee range and I haven't seen that hit for over 3k against players in PVP yet.

Laugh it up all you want, I'm not the only one who thinks Deathflare is overpowered.
Firstly... Auto turrets cannot remove root. All pets stop attacking CC'd targets. Secondly, it's really not hard to get off. Just find a target no one is attacking or even if someone is, you can get it off between the attacker's GCDs.

It's also just stupidly powerful. If it crit's its practically a ranged melee LB and, if the target isn't topped off and isn't a tank, stands a pretty good chance of killing them then and there

Deathflare is just really not hard to heal through at all. Regen (or even just medica II) to handle the DoTs, and deathflare can be dealt with with a single cure.

A warrior going to town on someone requires much more effort to heal, even if it is only melee ranged.