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  1. #1
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Fyce View Post
    ...
    LB is LB. I'm not sure how you're gonna compare an LB to burst damage from skills. It takes time to build (versus having available at start then a cooldown), it more or less carries the same risk as any other burst, as well as any risks being associated with a melee class.

    A lot of those cons and risks from failure aren't exclusive to summoner's burst. A heal can render any burst unable to kill. All classes are tied to cooldowns like RS or B4B to be at maximum efficiency (except the latter is also a liability for you to get wrecked, so I don't even use that half the time as a MCH). Being able to pump out the skills reliably on 1 minute cooldown (if you omit raging strikes) is still more frequent than MCH or BRD who has 90 seconds (which again, omits their buffs but uses their effective burst damage skills)
    (0)
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  2. #2
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by RiceisNice View Post
    LB is LB. I'm not sure how you're gonna compare an LB to burst damage from skills.
    Quote Originally Posted by morerancor View Post
    How are you going to use a comparison of your burst to melee lb to defend the fact your class isn't overpowered?
    You won't kill a Battle high enemy with the SMN burst, because a Battle high enemy will be under healer's care.
    You need a stronger burst to do that, and the only answer is melee LB.

    I'm sorry but since melee LB is relevant and is not as 'special' as you might think it is, saying that SMN has the best burst in PvP is just completly wrong.
    Go on and say that I'm arguing sementics, but that won't change the fact that the SMN burst is not the strongest burst in PvP. SE making special PvP LB also support my point.

    A melee LB is one dead body on the ground, 5 more points for your alliance, and 5 less to the enemy. SMN's burst is far from achieving this since people already started to hard counter (and focus) SMN in PvP, especially healers how know how to react.

    Quote Originally Posted by RiceisNice View Post
    [Stuff I never said]
    This is completly moot as I never said that these drawbacks were exclusive to SMN. I was just saying that, no, the SMN burst is not a 100% "I kill what I target every time" combo.
    That dude was way over-exagerating this burst to be instant, the strongest in PvP and without any risks or penalty.

    He was basically saying that the SMN had some sort of godly power to kill everyone at will, when a single heal can completly shut them down in reality (which is the reason why I stopped playing SMN in SR).
    (0)
    Last edited by Fyce; 08-18-2015 at 02:54 AM.

  3. #3
    Player
    morerancor's Avatar
    Join Date
    Jan 2015
    Posts
    161
    Character
    Blitz Fury
    World
    Coeurl
    Main Class
    Alchemist Lv 60
    Blms aren't cattle... They just can't generate lb as fast or get get battle high as easily as smn so most experienced players switched. I think a long term fix for not even trying to balance jobs in pvp, would be to greatly increase the rewards for killing battle highs/ fever. At moment there isn't enough people prioritizing there death, if there kills have an achievement or a more substantial + /- to the score I think if make things more balanced.
    (0)
    Last edited by morerancor; 08-15-2015 at 11:54 AM.

  4. #4
    Player
    Snolily's Avatar
    Join Date
    Aug 2014
    Posts
    69
    Character
    Enchanted Dreamz
    World
    Midgardsormr
    Main Class
    Red Mage Lv 70
    How can i enjoy summoner with bite size summons? As far as i'm concerned summoner has already been nerfed
    (0)

  5. #5
    Player
    QCrimson's Avatar
    Join Date
    Oct 2013
    Posts
    105
    Character
    Lani Akea
    World
    Spriggan
    Main Class
    Lancer Lv 80
    Just put energy drain on the same cd as painflare/fester or something like that. Or reduce the overall dmg done in pvp, I feel like hps go down too fast nowadays.
    (0)

  6. #6
    Player
    morerancor's Avatar
    Join Date
    Jan 2015
    Posts
    161
    Character
    Blitz Fury
    World
    Coeurl
    Main Class
    Alchemist Lv 60
    How are you going to use a comparison of your burst to melee lb to defend the fact your class isn't overpowered? Ty btw most summoners just want this thread to die . Please keep antagonizing it.
    (1)
    Last edited by morerancor; 08-17-2015 at 04:25 PM.

  7. #7
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Summoner right now is an a good spot becuase now they aren't sitting ducks now to melee. Melee's can close the gap on Summoners pretty quick shut them down with stun locks bursts down and Summoners dead. Bards and Machinist can interrupt casting with auto atttacks and cheap away at the Summoner's health forcing them to run away. The difference now is Summoner can put up some fight up when attacked instead of being totally useless when they are challenged. If teams let a Black Mage sit there in free cast without being challenged then they deserve to get decimated and bursts down. In the same if teams let a Summoner free cast without being challenged they deserve to get decimated. Casters still get killed rapidly when targeted even with there great bursts since its easy to shut them down.
    (0)

  8. #8
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Only time Summoner Bursts is deadly is when that one Dragoon or Warrior tries to be ramboo and attack a flag with an entire team there and die. I do it all the time use myslef as bait and some idiot Dragoon or Warrior follows me back to my team then I bursts them down.
    (0)

  9. #9
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Akiza View Post
    Only time Summoner Bursts is deadly is when that one Dragoon or Warrior tries to be ramboo and attack a flag with an entire team there and die. I do it all the time use myslef as bait and some idiot Dragoon or Warrior follows me back to my team then I bursts them down.
    You've got guts doing this. If a summoner tries to "bait" any melee they risk getting stunned by a gap closer and having the opposing team collapse on them. Not all melees are stupid like this thread would leave you to believe. Some melee will take the risk if a smn puts themselves out there and shoulder tackle/shatterspine dive you oftentimes because they have marked you (though obviously being on the opposing team you cannot see this) and are banking on their teammates collapsing on you like a pack of lions pouncing on a wounded gazelle lol. Even worse would be if they kamikaze you and fetterward + stun + lb one shot you just because they enjoy the satisfaction they get from killing a smn regardless of whether or not they survive immediately after that smn's book hits the floor. Summoner atm is a very high priority kill target second only to heals so I'd leave the baiting to my tanks personally if it were me. I'm of course assuming you mean baiting opposing melee from an engaging opposing team towards ur team because no sane smn would attempt to go out solo and try to engage a stray melee and lead them back to their team.
    (0)

  10. #10
    Player
    Monoman's Avatar
    Join Date
    May 2015
    Posts
    45
    Character
    Kurauna Ten
    World
    Brynhildr
    Main Class
    Monk Lv 60
    All this talk about limit breaks is ridiculous. Melee lb is the highest single target dps, ranged lb is the highest ranged dps, tank lb is the best party wide damage reduction ability, healer lb is the best party wide restoration ability, and all of which come from a pooled resource for an entire party. These abilities are the absolute height of their respective roles and are used situationally so they should not be factored into any individual class' abilities. The effectiveness of lbs should only be compared to each other.

    What I'm saying is, these abilities belong to the party and not the individual who uses it.
    (0)

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