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  1. #1
    Player
    Leo_Kage's Avatar
    Join Date
    Apr 2014
    Posts
    7
    Character
    Leo Kage
    World
    Goblin
    Main Class
    Arcanist Lv 50

    Can we please have Cleric Stance back?

    Playing a healer in PVP has not been fun in a long time. I took a break for a while from PVP because of this issue, and it hasn't changed much since. Healers are the ONLY job that cannot defend themselves. I have been in a 1v1 battle with a Dark Knight for 10 minutes while the rest of the PVP match was going on. The match ended with us still fighting in a 1v1 non-death lock. And heavens forgive me if I get caught in the corner by a warrior. I have never PVPed in an MMO where a healer can't kill a tank. We really don't have anything going for us in PVP at all.

    It has gotten to the point where no one comes in as a healer anymore unless they are part of a full group. I am not sure how it is for everyone else, but every game I have gotten into today has a full group, if not two, without a single healer. Something needs to be done to make healing in PVP worth it.
    (12)

  2. #2
    Player

    Join Date
    Jun 2014
    Posts
    625
    The tanks in pvp are dps, you have a billion cc skills to just lock them up and walk off to do sometihng else

    Healers are both healers and gigantic tanks in pvp, having them also have a very decent damage at the same time was absurd and it was removed for a good reason

    I'm a white mage and i FL without any group, not having a single issue disengaging or locking people up while also capturing points on my own, its not difficult

    Astrologians can heal, stoneskin, sheild, bind and heavy while moving, scholars have a ranged bind and an external heal
    (4)
    Last edited by CeveArthu; 07-22-2015 at 10:08 AM.

  3. #3
    Player
    Leo_Kage's Avatar
    Join Date
    Apr 2014
    Posts
    7
    Character
    Leo Kage
    World
    Goblin
    Main Class
    Arcanist Lv 50
    We are one thing, we can heal, and anything we are healing is hard to kill. Tanks can boost defenses, heal, party heal and boost hp, lock down enemies, and DPS. So why shouldn't healers be able to heal, CC, and DPS? It is really easy to lock down a healer, or one shot them.

    It isn't like we can deal out damage, and heal at the same time. It takes time to switch in and out of the stance. It isn't a light switch we can just flip on and off whenever we want. Turning it on can actually lead to our death.

    Every job can have their strengths, CC, and DPS except for healers. Now we are just heal spam bots who attempt to live as long as possible until we run out of mana, or someone stun locks/Adrenaline slams us to death.

    I really feel like they cut our options in half. I am not sure how it was for others, but PVP died after that change. Wait times went from 5 minutes, to over an hour. I fear this new PVP wave will just die again without healers again.
    (2)

  4. #4
    Player
    Slib's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    261
    Character
    Odin Haro
    World
    Goblin
    Main Class
    Summoner Lv 63
    we heal and CC ;P
    (0)

  5. #5
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    I don't think I could find time to DPS. 90% of the time I am busy supporting, and healing. Someone chasing you? Let him. He's probably not going to hurt you on his own, just bait him into your team.
    (3)

  6. #6
    Player

    Join Date
    Jun 2014
    Posts
    625
    Quote Originally Posted by Leo_Kage View Post
    snip
    tanks can barely heal, the exception being a one time use of thrill of war on huge CD, or paladin using clemency until he runs out of mp

    Whereas healers can go from almost dead to full instantly, then do the same thing to other people

    saying tanks can heal is like saying a lancer with cure or a monk using second wind is a healer

    Cleric stance didn't kill PvP with the change, FL was already falling off the shiny new content shelf and people were getting tired after seeing 5+ healer alliances completely roll over anyone else that didnt have a similar amount of healers

    Healers also have exceptional CC skills, i dont know why you think otherwise
    (3)

  7. #7
    Player
    Ditto's Avatar
    Join Date
    Aug 2013
    Posts
    557
    Character
    Echo Sindria
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Drk cant heal. I very much like when my healers are actually healing and not trying to kill people while their teammates are dying.

    I mean unless you consider Souleater to be a viable heal, but c'mon what Drk is running around in Grit 24/7, or even has the MP to use on Grit in 90% of situations when their HP is low.
    (0)

  8. #8
    Player
    Knoahl's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    210
    Character
    Teah Bloodwrath
    World
    Ragnarok
    Main Class
    Arcanist Lv 71
    Quote Originally Posted by CeveArthu View Post
    Snip
    I think it's more the fact they removed medica 2 and regen stacking to combat healers being stacked in party's AND removed cleric, both didn't need to happen, they could have made the cleric lockout longer.
    (3)

  9. #9
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Knoahl View Post
    I think it's more the fact they removed medica 2 and regen stacking to combat healers being stacked in party's AND removed cleric, both didn't need to happen, they could have made the cleric lockout longer.
    Both needed to happen.
    (2)

  10. #10
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Point of the matter is, being a healer in PvP feels rather pathetic. Not all the time we will be able to heal our teammates, why, well we're main targets in PvP. Range DPS target us and interrupt heals, attacks too.

    The balance that SE didn't consider is that Healers are always top priority in PvP. If they're not dead, then you'll soon be. And as if your team is always taking damage. There'd be moments

    when your team is behind an alliance and have no other teams attacking you, so it'd be the
    perfect time to pop cleric stance and DOT/stone3 baddies. And btw, Drks can heal themselves substantially, I seen one heal to 25% hp and kill a DPS just as he was about to die.
    (1)

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