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  1. #11
    Player
    PikachuLink's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    340
    Character
    Zora Zora
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Belial View Post
    My questions are:
    Does the MP regeneration take effect with the use of the ability, OR after the evade? If after the evade, there will be no spamming of this ability.

    Also, what is the payback for the MP regeneration? 10-50? 50-100? etc.

    ^^ those are good questions and i can not wait to figure them out ^^
    (0)

  2. #12
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by PikachuLink View Post
    ^^ those are good questions and i can not wait to figure them out ^^
    Yea, depending on those two questions, we'll know whether this is "totally exploitable" or "something purdy for tanks."
    (0)

  3. #13
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Because it will probably be 10 MP.... oh man watch out the new Refresh is here
    (0)

  4. #14
    Player
    DGMart's Avatar
    Join Date
    Jun 2011
    Posts
    225
    Character
    Jor El
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Estellios View Post
    You don't recover MP while passive if you're on the hate list now, apparently, Stygian spikes requires you to be getting hit... which is problematic =P

    Tranq/Exalt and Siphon MP have long and a little long recasts, respectively.
    Actually you do recover as long as you're not getting hit. Reread the quote if you don't believe me.
    (0)

  5. #15
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    As long as we have enmity (aggressive mob or sea slug), our passive MP regen won't kick in.
    (1)

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