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  1. #21
    Player

    登録日
    2011/03/08
    Location
    Ul'dah
    投稿
    3,208
    Soo pretty much what you said chief... you have enmity you have to wait.... just like Lyndis, Estellios, and I said...."So now since we can cast while in passive mode that means we can gain enmity while in passive mode. Other wise you could cast and continue to recover at a increased rate. " Of course your not going to gain mp while your casting a spell.... But spells do cause enmity, which means you cant gain mp if you have some.
    (0)

  2. #22
    Player
    Vanguard319's Avatar
    登録日
    2011/03/09
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    投稿
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    弓術士 Lv 72
    I see it as giving players reason to make more use of recovery items.
    (0)

  3. #23
    Player
    ChiefCurrahee's Avatar
    登録日
    2011/03/09
    投稿
    959
    Character
    Chief Currahee
    World
    Midgardsormr
    Main Class
    槍術士 Lv 90
    Quote 引用元:Rokien 投稿を閲覧
    Soo pretty much what you said chief... you have enmity you have to wait.... just like Lyndis, Estellios, and I said...."So now since we can cast while in passive mode that means we can gain enmity while in passive mode. Other wise you could cast and continue to recover at a increased rate. " Of course your not going to gain mp while your casting a spell.... But spells do cause enmity, which means you cant gain mp if you have some.
    Players who are incurring enmity will be unable to recover HP and MP at an aetheryte.

    it does NOT say Players who CURRENTLY HAVE enmity,

    is say while INCURRING. which means while actively gaining more enmity.

    Once you stop gaining enmity you can recover.
    if you have enmity you can recover.
    you just cant be getting more.
    (0)

  4. #24
    Player
    Estellios's Avatar
    登録日
    2011/03/09
    Location
    Ul'dah
    投稿
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    モンク Lv 77
    Quote 引用元:ChiefCurrahee 投稿を閲覧
    Players who are incurring enmity will be unable to recover HP and MP at an aetheryte.

    it does NOT say Players who CURRENTLY HAVE enmity,

    is say while INCURRING. which means while actively gaining more enmity.

    Once you stop gaining enmity you can recover.
    if you have enmity you can recover.
    you just cant be getting more.
    If it was that they would have just said "while not performing any action" or something to that effect. Even think about how aetherytes work now, you can't recover when you are in a fight, even if you have slept whatever is attacking you.
    (0)

  5. #25
    Player
    Alexis_Arteme's Avatar
    登録日
    2011/03/08
    Location
    Gridania
    投稿
    286
    Character
    Lucille Crendraven
    World
    Balmung
    Main Class
    弓術士 Lv 77
    My character taking a nap animation? yes please. oh wait. animation is hard
    (0)

  6. #26
    Player
    Estellios's Avatar
    登録日
    2011/03/09
    Location
    Ul'dah
    投稿
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    モンク Lv 77
    Quote 引用元:Alexis_Arteme 投稿を閲覧
    My character taking a nap animation? yes please. oh wait. animation is hard
    It will be more like the "cant move while changing into active mode" annoyance =P
    (0)

  7. #27
    Player

    登録日
    2011/03/08
    Location
    Ul'dah
    投稿
    3,208
    Once you stop gaining enmity.... soo pretty much after you cast a spell you can gain mp? Hmm don't think so... Why even say anything at all then?
    (0)

  8. #28
    Player
    BONKERS's Avatar
    登録日
    2011/08/10
    投稿
    90
    Character
    Reia Claireson
    World
    Zalera
    Main Class
    鍛冶師 Lv 39
    Great, so now instead of being able to move through areas after killing a mob, we have to STOP. And stand still, thus increasing our travel time greatly if we want our HP/MP back?
    WHAT. THE. FUCK.

    It was fine before.
    It's pretty much the only game I can think of where you can actually just regain-HP/MP after killing a mob by exploring/walking around-to your destination.
    (0)
    ミ ´_>`)

  9. #29
    Player
    Estellios's Avatar
    登録日
    2011/03/09
    Location
    Ul'dah
    投稿
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    モンク Lv 77
    Quote 引用元:BONKERS 投稿を閲覧
    Great, so now instead of being able to move through areas after killing a mob, we have to STOP. And stand still, thus increasing our travel time greatly?
    WHAT. THE. FUCK.
    You have to wait for your tanks to get hate at the start of a fight anyway and the longer you are still the faster your MP recovers, so it's more beneficial to travel a bit then stop for a much shorter amount of time then stopping after every enemy.

    Also MP recovery while moving was already super slow and if you're in constant fights while traveling it wouldnt make a difference.
    (0)

  10. #30
    Player
    BONKERS's Avatar
    登録日
    2011/08/10
    投稿
    90
    Character
    Reia Claireson
    World
    Zalera
    Main Class
    鍛冶師 Lv 39
    Well I'd rather at least be able to move and regain if i'm just moving from one location to the other killing on the way. Not
    Kill stop...Kill-Stop, Kill-stop.
    This is especially true for the people who don't have healing spells/healing actions allocated to their action bar/haven't gotten them from their respective classes.

    Rest healing is obnoxiously slow in most MMO's. I hope that it doesn't take forever in this now
    (0)
    ミ ´_>`)

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