I agree with pretty much everything here, its near death. Please SE fix this, its so fun to have crafting goals that are reachable AND rewarding in the long run, but it is now and has been for a while that crafting is very time consuming with little payout. I say little payout because if you craft something nice and meld it, once you out grow it you lose the materia you out into it, which is a HUGE loss. Sure, desynthing lets you reclaim some of the mats, but the materia is what really makes a piece worth even wearing, because without the materia there are better pieces to be gotten from dungeons and raids, and they are easier to get. Finally the dungeon and raid gear can be turned in when you're done with it. Crafted gear gets crafted, becomes obsolete, then once its obsolete you truly have no use for it and get nothing back from it. I want to have crafting goals that are end goals and that are not necessarily easy to reach, but are not insanely hard to reach.