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  1. #13
    Player
    Hanmerreborn's Avatar
    Join Date
    Sep 2013
    Posts
    204
    Character
    Kara Zorel
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by LineageRazor View Post
    For Brow vs Blessing, if your success depends on landing Blessing on a Good/Excellent, then the only relevant difference is going to be in the potency. At 11 stacks, there's a difference of 60 potency, amped up to 90 potency with a Good proc. Even after the Good, that's less than the difference of a single Hasty or Basic Touch. As for accuracy, I never discounted that a casual might go for Steady Hand II, but if that's just not casual enough, 90% success with Steady Hand is an acceptable risk, in most cases.

    For Whistle and it's associated abilities - I just don't know - but I'm not convinced that others know, either. There are so many wierd ways that things intertwine with WWYW, abilities that can only be used at certain stack sizes and whatnot. They are expensive, yes, but I feel like folks have given up on experimenting with them too soon, and for the simple reason that they don't HAVE to use them, so why bother experimenting?

    What I do know is that SE must have had some reason for introducing them. For whatever reasons, THEY thought that the abilities would be relevant, and since we don't, either SE is high out of their mind, or they understand something about them that we haven't figured out yet. They doubtless had their own crafters playtesting them before release, perhaps with coaching from the devs to tell them how best to use them, and those crafters gave the thumbs-up. If it is a correct assumption that the specialist abilities were added to cater to casuals, then those playtesters tested the new abilities WITHOUT cross-class abilities and found the outcome to be favorable.
    I only have weaver at 60, so can only rely on the specialist skills. My 2nd highest craft is 42 (armorer).

    My cross class skills are ToT, HT, Waste Not, Rumination (for massive failing luck to attempt to eek out maybe one or two more attempts), manipulation, and rapid synth

    310 base CP. 641/608 craft/control.

    The specialization/Whistle system has some glaring issues, but you can still manage to make stuff.

    Disclaimer: I don't intend to even remotely sound like the guys that figure out how to macro craft and can crunch the numbers and figure out optimal rotations.

    What I find if I want to hit high-100% HQ I need the following to happen.

    Not too little luck, but not too MUCH luck either. Getting near back to back good procs repeatedly is actually as if not more detrimental than getting none at all. If I'm having no luck, I want the no luck to happen at a multiple of 3 whistles.

    You want to hit a multiple of 3 JUST before going into <insert preferred touch> train and have no (or an excellent instead) procs through the entirety of it.

    Pros of Whistle:
    -Multiple of 3 increases are pretty nice. It allows for rapid progress gains to cut down on the number of CS2 or allows you to rely less on RNG for rapid synth. Or it makes HT a bit better for pumping up control rather than just a way to get your IQ stacks up

    -Relatively cheap durability increase (wheel). It still requires you to have dropped the CP for Whistle in the first place, but if you don't have all the cross skills this is a required CP dump anyways

    -Miracle is decent half-progress and finisher and works somewhat as a way to fish for trained hand procs

    -Speaking of trained hand, depending on what you are trying to make it's either fantastic or useless. If 150% progress puts you over the top, it's pointless, but if you can get lucky and get a good proc with trained hand up, you can get a huge boost to both for a fairly minimal CP cost.

    Cons:
    -Other than super rare cases (start of a buff period, namely), satisfaction is only useful as an icon that glows to tell you when your getting your bonus stacks.

    -Notice how many times I mentioned luck? It requires too damn much of that. And luck at lucky times at that.

    -WHISTLE CAN FAIL
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    Last edited by Hanmerreborn; 08-08-2015 at 09:35 AM.