Quote Originally Posted by seorin View Post
Even many hardcore omnicrafters are looking at this system and dismissing it as not even worth trying because it's too hardcore. Gearing up a single crafter is more time consuming and expensive than leveling all of them to 60. SE missed their mark, to say the least.
I don't mind the a system of being 'too hardcore' as long as the reward matches the difficulty.

Getting mastercraft book II is difficult (almost punched my monitor) and expensive for majority of the crafters but didn't mind burning the gil because the we know the new recipe it will offer will be worth.

Sealant gears is difficult. Even with full artisan gear back then no one can really guarantee 100% HQ. We learned how frustrating it is to NQ a 98% quality and how 90% reclaim is totally BS. But with an understanding of the risks and how to manage it, we continued crafting since there is an opportunity to earn gil.

Gee, it was fun back then.