Results 1 to 10 of 315

Hybrid View

  1. #1
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by scarebearz View Post
    That's true, but the fact they share the same mats makes little difference really, e.g. how many items for DoM/DoW Or DoH items have even been for sale in total? On my server it's less than 10.

    So many things wrong with this new system xD

    But as you said before, a few tweeks and it could be fine.

    My suggestion would be to:

    Double red scrip gain from hand-in items for both DoH/DoL.

    Reduce favor items needed to hand in e.g. 10 + 10 ooids/bladeleaf would become 3 + 3, roundstone/rare mat would go from 3 + 3 to 1 + 1.

    Triple red scrip weekly allowance for DoH/DoL.
    I actually think the cap isn't an issue for me. And I don't think the 10+10 is an issue. The rare mats I think are mostly pointless due to the x3 Tokens required to get those mats. I think it'd be more advantageous to have the rare mats either be an alternative (ex: you can submit 10 ooids or 3 rares to get a set of materials) or give you larger quantities (3/3 rares + 1 Token gives 2 sets of mats; or 3/3 + 2 Tokens gives 3 sets of mats). As of now 150 scrips is a lot to spend on HQ mats considering the 2* recipes are very HQable without them.

    The convoluted design of the gathered mats is what I'd like to see tweeked. Currently you gather mats for scrips to buy buffs to gather the actual mats that you need. I could see 2 approaches that would make more sense and remove some of the pointless grind:

    1) Red scrips are obtained as they currently are. Favor instead or a consumable that gives you the mats you'd have acquired. The current RNG as to how much you get per favor is maintained but the 11 our grind to get your mats is removed.

    2) Every week you are allotted nine "leves" that you can consume. You'd pick a leve for any of the 5 zones for either Miner or Botanist and do your 15 min grind as usual. At the end you can turn in the materials for 50 red scrips or you can turn the materials in for the ooids/rares that you'd normal get for that zone (ex: the leve would have you mine Raw <color> Ooids and Raw <color> Roundstones).

    It's hard to see where the error in the design is because we are going from a system where most materials were supplied by DoW/DoM classes with too many tomes to one where mats are solely supplied by gatherers. The system relies heavily on crafters/gatherers working together rather than all trying to be self-sufficient, but many crafters from my server refuse to do that.
    (0)
    Last edited by Sibyll; 08-04-2015 at 07:40 AM.