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  1. #181
    Player
    Buckles's Avatar
    Join Date
    Aug 2011
    Posts
    107
    Character
    Buckles Trespen
    World
    Behemoth
    Main Class
    Goldsmith Lv 60
    I have never been so close to unsubscribing from this game as I am currently.

    I just spent the better half of FIVE HOURS gathering dragon's warts, ooids and all that crap to finally, finally now at 11pm on my second day gathering to be able to make the ingots and leather to try and make the blacksmith offhand tool. Now why do I want to make this tool, I hear you ask. Well - I am a CRAFTER. I enjoy the CRAFTING side of this game. And finally after five or so hours of GATHERING I can put all that time and effort into 4 crafts. 2 ingots. 1 leather. 1 tool.

    And my leather came out SQ with 82%. And my ingots came out SQ with 82 and 88% respectively. That bit I'm okay with, it happens. You SQ shit from time to time. What I am not okay with is now having made those past five hours a complete and utter waste. I can't make the final piece a HQ with SQ unless I get Excellent on the BB step. and the ultimate kicker -- the SQ tools are barely better than my already melded tools. By a factor of almost nothing.

    Now SQing the ingots and leather isn't why I am angry. I am angry because those three crafts took me about 6 minutes to do in full, 2 minutes each. To get the materials for that six minute stretch of work came from FIVE GODDAMN HOURS OF "PLINK." "PLINK." "PLINK." "PLINK." "PLINK." and "WHSP." "WHSP." "WHSP." "WHSP." "WHSP."

    As it stands now, crafting is in the gutter because it is gated behind hours and hours of the pinnacle of dull, lame, uninspired content this game has created to date (gather earth crystals or a flower for fifteen minutes at a time and see if you reach 10 or 3 of the item you need. If not try for another 15 minutes. Then another. You got them. Great. Good for you. Now go gather wind crystals or stones for fifteen minutes at a time and see if you reach 10 or 3 of the item you need. If not try for another 15 minutes. Then another.

    Got everything you need. Great. Now put all those hours of hard work into a 2 minute craft and pray to RNGesus.

    I'm done with crafting for now. Another one hangs up the tools.
    (14)
    Last edited by Buckles; 07-31-2015 at 03:18 PM.

  2. #182
    Player
    gzuscry's Avatar
    Join Date
    Dec 2014
    Posts
    90
    Character
    Asuka Kusanagi
    World
    Lich
    Main Class
    Goldsmith Lv 60
    And thats what is wrong with crafting in every bit of way, HQ from previous tier should never EVER been beeter then NQ from next tier, that is illogical in every bit of way and HQ should have given 2-5% boost at most. That is the most logical and simplest way it is supposed to be.
    I don't understand, probably never will, why they can't scrap this shit they made, make a quick appology, give some compensation to crafters and introduce something more refined, something that gives joy to craft, not some sweatshop system. Artisans in real world are artisans because they get extreme joy and pleasure from what they do as they get results by being artisans and not hammering randomly at stuff and randomly getting results. Well, in the end its their game they can do whatever they feel its rights afterall, but I don't wanna hear a single complain from yoshida or any other developer if people start to genuinley hate this game, you have no obligation to listen to any customer as you have stated in your EULA, but we are under no obligation to use your services if that does not satisfy our needs.
    (6)

  3. #183
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by giantslayer View Post
    Coming back to the original premise of this thread... Wow people were not being melodramatic: crafting really is dead, at least the high level stuff. Here we are a week and a half in, and I can't find a single piece of the new crafted gear for sale or in the history.
    Indeed, the entire 2* system is a total shambles.

    If the next patch does not improve things considerably, I'll be re-thinking my sub too.
    (4)

  4. #184
    Player
    Maxipep's Avatar
    Join Date
    Mar 2014
    Posts
    135
    Character
    India Carter
    World
    Goblin
    Main Class
    Archer Lv 60
    Stop whinging, all this "I'm gonna unsub because it's too hard" rubbish, so unsub, go play Minecraft, If the game had no challenges it wouldn't be worth playing. I don't understand you people who pay for a game then moan it's too hard to play. It's like buying a car then complaining to the manufacturer that it's no good because you haven't learnt to drive.
    (1)

  5. #185
    Player
    XiXiQ's Avatar
    Join Date
    Nov 2013
    Posts
    809
    Character
    Xixi Eclipse
    World
    Ravana
    Main Class
    Red Mage Lv 90
    There are challenges, and there are boring grinds that suck up hours of your time and reward you with nothing. There is no "challenge" here, merely frustration.
    had most crafts to 4* when HW came out, I'm now so uninspired I can barely be bothered doing the 53 quests. We're not hamsters in a wheel.
    (9)

  6. #186
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by Buckles View Post
    -snip-
    Remember prior to 3.0 at all? Back when you had to farm days or weeks to get enough unspoiled node materials to trade for an upgrade which were gated behind limited spawn times and quantity could gather from any given node...or bothered with grinding for hours, days or weeks to get the masterbooks or to get your lucis/supra's and such. Even if you went the buy materials route you still had to at some stage spend hours or days saving up/grinding gil enough to buy the materials. Take forager main hand for example which required 60 unspoiled node logs if I recall correctly and could only gain between 1-4 generally per hour of which you could not buy the logs or trade for them with other players. Then another 30 for the hat.

    People seem to be forgetting every single thing in this game is gated in some form from character lvls restricting content, quest restrictions, stat restrictions, gear restrictions, tome/seal restrictions, completion of dungeons/trials and raids locked behind the competence rest of the group plus queue times, node restrictions, fishing location and bait restrictions, gil restrictions gated behind time/effort and supply/demand, class and skill restrictions, crafting quality/quantity/progress restrictions and the entire rest of this game which is designed to slow your progress every single step of the way. Let's not forget most aspects of this game are tied into RNG in some form or another. The scripts are an additional restriction but do not presume or try to suggest you were not restricted a lot even before it's implementation. 5 hours mentioned is not a vast amount of time and crafting has always had an element of RNG hence why prior to 3.0 when got your quality on an item up to even 99% it could still fail to produce a HQ version.
    (0)
    Last edited by Snugglebutt; 08-01-2015 at 05:18 AM.

  7. #187
    Player
    Laurell's Avatar
    Join Date
    Jan 2014
    Posts
    86
    Character
    Mog The'cook
    World
    Brynhildr
    Main Class
    Culinarian Lv 60
    Quote Originally Posted by Maxipep View Post
    Stop whinging, all this "I'm gonna unsub because it's too hard" rubbish, so unsub, go play Minecraft, If the game had no challenges it wouldn't be worth playing. I don't understand you people who pay for a game then moan it's too hard to play. It's like buying a car then complaining to the manufacturer that it's no good because you haven't learnt to drive.
    No it's more like being a great driver, with a great car, except you suddenly have no wheels and you have to sit there on your ass for weeks while the tires get changed.
    (8)

  8. #188
    Player Kiyyto's Avatar
    Join Date
    Apr 2014
    Location
    Ul-Dah
    Posts
    118
    Character
    Quint Thriceheart
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Snuggle trolls all the craft threads supporting the system so no surprise here.
    The grind, imo, is fine...

    But there is ZERO utility in crafting now.
    We have NOTHING to offer anyone in gear, tools, or weapons.

    I think people are rightfully upset that such an incredibly punishing system has nothing at the end of it.
    They are correct too, there is nothing selling on the board and no one cares much about any 2* because none of it is anywhere near good for anything.

    2.4 had a far better balance.
    3.0 crafting isn't dead, but it is broken.
    The reward motive is gone.
    (7)

  9. #189
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by Kiyyto View Post
    Snuggle trolls all the craft threads supporting the system so no surprise here.
    Ah, good old ad hominem...care to show how what I said was wrong instead?

    Read what I said above again and here's a quote from yourself posted elsewhere. Hypocrite.

    Quote Originally Posted by Kiyyto View Post
    Are you for real?

    Look man, here's the deal... This is an mmo.
    Every single thing they do is to draw out the amount of time it takes to do, well everything, to the point of insanity..

    Everyone is running around complaining about red scripts, why'd they do it, can't understand.

    Lmao, their entire motivation behind every single function in this game is "how can we make this take longer?"
    (0)
    Last edited by Snugglebutt; 08-01-2015 at 05:19 AM.

  10. #190
    Player
    Magistrella's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    363
    Character
    Magistrella Opalia
    World
    Moogle
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Snugglebutt View Post
    Ah, good old ad hominem...care to show how what I said was wrong instead?
    Easy to disproove:

    there was people with 11/11 lucis on day 3
    there was people with full artisan gear on day 1
    there was people with 11/11 supra on day 4

    So far its been 8 days and i only see ONE piece of equipment for under 50M on the MB (its the crafting ring, which is +2CP compared to the lvl 57 ones WOOOO) - for a total we have 3 rings 1 neck 1bsm body on the MB - the body is 77.7m the neck 50m one ring 10m the other 2 50m, go figure

    And im not saying its not kind of a gate like in 2.x - but the gate itself is not the problem. The huge amount of time to get through it, the limited demand of items behind it - who is buying crafting equip just to make crafting equip? - and the time needed running around braindead, stupid and wasting playtime that could be used better elsewhere. For one single piece of equipment it would take me more playtime then i needed to get 2-3 of my old lucis tools. And for what? The bang for my buck is so horrible - so why even bother?
    To craft more 2 star that i do not need because there is not even 2-star food and i will be able to buy the old i180 tools/equip cheap as soon as 3-star recipes are out?

    Im fine with new stages in the crafting circle and never had to have supra/artisan/lucis at day one - but im not fine with investing around 100 hours of playtime (and 6-8 weeks) for equipment that will become obsolete once we get the next type of scrip currency and new recipes.
    (9)

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