Quote Originally Posted by Seyb View Post
Let's be honest, you are hurting yourselves unnecessarily. I understand the sentiment to become BiS, but you don't need it right now. Once it becomes a necessity, mats should be more accessible. As is now, you can get one craft to the minimum crafts and control for 2 stars by spending five weeks worth of scrips without doing any overmelds on the other gear! You won't spend a lot of money for it either, if you're an omnicrafter (what most of you claim).

Quoted from the other thread:
Hey guys, you see this? You only have to spend 5 weeks to get a tool for your craft. So it's all good. Just close the thread down everyone.

Let's lock Expert dungeon finder behind esoteric tokens (50 per queue) with their current payouts and limits, and if you don't get a queue pop within 3 minutes or go into combat during that time you lose the tokens immediately.


And if you get a bad group, too bad, no mats for you.

And you have to do the dungeon successfully 10 times with 3 different classes to get a single piece of gear.

2.0 gear had plenty of options to make gear without requiring ANY other class to craft. Leveling other crafters made it EASIER through cross-classing, but was no where near a requirement.

3.0 you can't even make a gear without needing at least one other profession maxed out, when the biggest draw (at least for me) was all this talk of specialization and not needing to be an omnicrafter anymore. It's the biggest bait and switch I've ever seen.

Now you can't even make stuff without needing to get red scripts on your gatherer by spending a ton of gil to meld all his stuff to hit the 650 cap to then gather to then spend those red scripts on a chance of success to get a couple mats that isn't enough to make a single item that also requires crafting red scripts which requires you to basically piss money away through the collectible system to get in the first place to make a single item after 5 weeks.