Quote Originally Posted by Sibyll View Post
I actually expecting each specialist class to have unique skills and traits. I forget that it even exists most of the time. It's kind of sad that the skills you get prior to unlocking specializations have had more impact on end game crafting than the actual specialist actions.
I kinda lost faith in the specialisation thing back with desynthing. Everything was on a fairly even keel (from what i was reading in my craft and gathering LS) and then they added the wedding stuff that could be desynthed. If you had made the right choice and picked LTW for desynth, then great for you; but if you'd picked WVR, then pay twice as much gil for the same chance.

I loved fishing so CUL desynth was a no-brainer for me. I made a load of gil when they added the swimsuits and kinda loved and hated it. When I finally caught a few of the fish, and none of them desynthed into a swimsuit, it was such a down, but when they did desynth into a swimsuit piece it was a huge high and I then got a second high from it when one of those rare pieces sold. I also totally understood when Yoshi said that they had made a mistake* and made those glamour pieces too difficult to get because so many players wanted them. I was happy to keep fishing for the fish and hoping on the RNG if it was made slightly better. Unfortunately, what they did was go from a (guessing) 1 in 10 chance of a successful desynth to a 9 in 10 chance so the price did, literally, drop by 90% almost over night.

*and after typing that, I thought of what they are doing with the current most wanted glamour! They have done a complete 180 on the previous change. The Thavnarian gear currently costs (on my server) three times the price of a Sea Breeze Pareo before it was nerfed. Now the RMT spam is going to annoy me again, because they seem to be encouraging it by making things ridiculously rare, which makes them hugely expensive.

(edited to get past the char limit)