Quote Originally Posted by Giantbane View Post
But if you're not going to make the items super relevant, don't make crafting and materia obnoxiously tedious and RNG based.
Hell, just make them neat glamors with maybe a decent level (I.e ilvl150 so you can take it into the final instances).

For instance, do two lancer sets for armorers.

One requires the red script crap and a bit of an investment.

The other is untradable with relatively simple mats that an armorer should be easily made with level 60 gathers and not locked behind stupid gates or items from 5 other crafting professions.

You reward those who put the time and effort into the class to make gear for themselves, while still allowing those who wish to just make Gil to also have a route to do so, which a mechanism in place to make sure the goods are worthwhile for the time investment.